Yuhua Hanna Wu
Biographic Data
| ID | 6600525 |
|---|---|
| NAME | Yuhua Hanna Wu |
| GIVEN NAMES | Yuhua Hanna |
| FAMILY NAME | Wu |
| SIGNATURE | WU Y H |
| AFFILIATIONS | University of Nottingham Ningbo China |
| ORCID | 0000-0002-0688-8798 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Diminished Chinese feminine monstrosity
Chinese videogames and fandoms have emerged as significant arenas for the representation, reproduction, and contestation of femininity. This article delves into the portrayal of a female monster in the Chinese single-player role-playing game Gujianqitan 3 and explores how fans recraft this representation in their fanfiction. The videogame introduces a female monster, Yun Wuyue, playable in select scenes. Her representation aligns with Kristeva’s …
The narrativization of ludic elements in videogame fanfiction
Existing scholarship on videogame fanfiction focuses on how these fictions transform game characters and narrative settings. However, this misses out on an important trope in videogame fanfictions, where authors transplant game procedures, systems, mechanics, and play styles into their stories. We term this trope the narrativization of ludic elements. This article examines how three popular fanfictions based on the Chinese MMO Jian 3 narrativize …
Diminished ambiguity
Over the last 15 years, Chinese videogames and fan communities have become a site where state-sanctioned gender norms are reproduced, altered and challenged. This article analyzes the representation of masculinity in the MMORPG Jian 3 and how fan-fiction writers transform this representation. The videogame predominantly evokes soft masculinity, a sexually ambiguous form of masculinity that represents men with traditionally feminine characteristic…
No prominent works on this page.
Diminished ambiguity
Over the last 15 years, Chinese videogames and fan communities have become a site where state-sanctioned gender norms are reproduced, altered and challenged. This article analyzes the representation of masculinity in the MMORPG Jian 3 and how fan-fiction writers transform this representation. The videogame predominantly evokes soft masculinity, a sexually ambiguous form of masculinity that represents men with traditionally feminine characteristic…
The narrativization of ludic elements in videogame fanfiction
Existing scholarship on videogame fanfiction focuses on how these fictions transform game characters and narrative settings. However, this misses out on an important trope in videogame fanfictions, where authors transplant game procedures, systems, mechanics, and play styles into their stories. We term this trope the narrativization of ludic elements. This article examines how three popular fanfictions based on the Chinese MMO Jian 3 narrativize …
Diminished Chinese feminine monstrosity
Chinese videogames and fandoms have emerged as significant arenas for the representation, reproduction, and contestation of femininity. This article delves into the portrayal of a female monster in the Chinese single-player role-playing game Gujianqitan 3 and explores how fans recraft this representation in their fanfiction. The videogame introduces a female monster, Yun Wuyue, playable in select scenes. Her representation aligns with Kristeva’s …
Art (3 works) · Digital Games and Media (3 works) · Gender Studies (3 works) · Sociology (3 works) · Aesthetics (2 works) · Literature (2 works) · Masculinity (2 works) · Media, Gender, and Advertising (2 works) · Ambiguity (1 work) · Asian Culture and Media Studies (1 work)