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Paul Milgram

Biographic Data

ID6618538
NAMEPaul Milgram
GIVEN NAMESPaul
FAMILY NAMEMilgram
SIGNATUREMILGRAM P
AFFILIATIONSResearch Organization of Information and Systems
ORCID0000-0001-7174-9498
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR1993
LATEST PUBLICATION YEAR2015
H-INDEX0
  • Dare I Embark On A Field Study? Toward An Understanding Of Field Studies

    Open Access•Yan Xiao, Paul Milgram•ARTICLE•Qualitative Report•2015•References: 2

    Field studies have frequently been advocated as a means for understanding cognitive activities in naturalistic settings. However, there are several fundamental obstacles that one has to overcome to conduct a field study. This paper discusses two of these obstacles in the context of studying problem solving in complex environments: defining goals of a field study and justifying methods used in data analysis. Based on our experience from a recently…

  • Augmented reality

    Open Access•Paul Milgram, Haruo Takemura et al.•CONFERENCE•SPIE Proceedings•1995

    In this paper we discuss augmented reality (AR) displays in a general sense, within the context of a reality-virtuality (RV) continuum, encompassing a large class of `mixed reality' (MR) displays, which also includes augmented virtuality (AV). MR displays are defined by means of seven examples of existing display concepts in which real objects and virtual objects are juxtaposed. Essential factors which distinguish different MR display systems fro…

  • Effects of Stereoscopic and Rotational Displays in a Three-Dimensional Path- Tracing Task

    Open Access•Randy L Sollenberger, Paul Milgram•ARTICLE•Human Factors: The Journal of the…•1993

    A series of three experiments investigated the effectiveness of stereoscopic and rotational display techniques for the purpose of establishing human factors guidelines for the design of three-dimensional (3D) displays. In the described experiments, depth perception was evaluated by examining accuracy in a 3D path-tracing task, with stimulus displays resembling the structure of cerebral angiograms. The first experiment allowed subjects to control …

No prominent works on this page.

  • Effects of Stereoscopic and Rotational Displays in a Three-Dimensional Path- Tracing Task

    Open Access•Randy L Sollenberger, Paul Milgram•ARTICLE•Human Factors: The Journal of the…•1993

    A series of three experiments investigated the effectiveness of stereoscopic and rotational display techniques for the purpose of establishing human factors guidelines for the design of three-dimensional (3D) displays. In the described experiments, depth perception was evaluated by examining accuracy in a 3D path-tracing task, with stimulus displays resembling the structure of cerebral angiograms. The first experiment allowed subjects to control …

  • Augmented reality

    Open Access•Paul Milgram, Haruo Takemura et al.•CONFERENCE•SPIE Proceedings•1995

    In this paper we discuss augmented reality (AR) displays in a general sense, within the context of a reality-virtuality (RV) continuum, encompassing a large class of `mixed reality' (MR) displays, which also includes augmented virtuality (AV). MR displays are defined by means of seven examples of existing display concepts in which real objects and virtual objects are juxtaposed. Essential factors which distinguish different MR display systems fro…

  • Dare I Embark On A Field Study? Toward An Understanding Of Field Studies

    Open Access•Yan Xiao, Paul Milgram•ARTICLE•Qualitative Report•2015•References: 2

    Field studies have frequently been advocated as a means for understanding cognitive activities in naturalistic settings. However, there are several fundamental obstacles that one has to overcome to conduct a field study. This paper discusses two of these obstacles in the context of studying problem solving in complex environments: defining goals of a field study and justifying methods used in data analysis. Based on our experience from a recently…

Computer Science (2 works) · Epistemology (2 works) · Abstraction (1 work) · Aesthetics (1 work) · Anthropology (1 work) · Archaeology (1 work) · Architecture (1 work) · Art (1 work) · Artificial Intelligence (1 work) · Augmented reality (1 work)

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