Jong-il Yi
Biographic Data
| ID | 6627758 |
|---|---|
| NAME | Jong-il Yi |
| GIVEN NAMES | Jong-il |
| FAMILY NAME | Yi |
| SIGNATURE | YI J |
| AFFILIATIONS | Gachon University |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 1 |
What enhances or worsens the user-generated metaverse experience? An application of Bertopic to Roblox user eWOM
Purpose Given its growing economic potential and social impact, this study aims to understand the motivations and concerns regarding metaverse usage. It identifies user needs and risks around the metaverse grounded on uses and gratifications theory and perceived risk theory. Design/methodology/approach The authors analyzed user reviews and rating data from Roblox, a representative modern metaverse platform. They applied BERTopic modeling to extra…
What enhances or worsens the user-generated metaverse experience? An application of Bertopic to Roblox user eWOM
Purpose Given its growing economic potential and social impact, this study aims to understand the motivations and concerns regarding metaverse usage. It identifies user needs and risks around the metaverse grounded on uses and gratifications theory and perceived risk theory. Design/methodology/approach The authors analyzed user reviews and rating data from Roblox, a representative modern metaverse platform. They applied BERTopic modeling to extra…
What enhances or worsens the user-generated metaverse experience? An application of Bertopic to Roblox user eWOM
Purpose Given its growing economic potential and social impact, this study aims to understand the motivations and concerns regarding metaverse usage. It identifies user needs and risks around the metaverse grounded on uses and gratifications theory and perceived risk theory. Design/methodology/approach The authors analyzed user reviews and rating data from Roblox, a representative modern metaverse platform. They applied BERTopic modeling to extra…
Avatar (1 work) · Computer Science (1 work) · Digital Marketing and Social Media (1 work) · Human–computer interaction (1 work) · Internet privacy (1 work) · Media Influence and Health (1 work) · Metaverse (1 work) · Social media (1 work) · Uses and gratifications theory (1 work) · Virtual reality (1 work)