Tzu-Ling Huang
Biographic Data
| ID | 6629124 |
|---|---|
| NAME | Tzu-Ling Huang |
| GIVEN NAMES | Tzu-Ling |
| FAMILY NAME | Huang |
| SIGNATURE | HUANG T |
| AFFILIATIONS | National Central University |
| ORCID | 0009-0001-3979-0180 |
| VERIFIED | Yes |
| TOTAL WORKS | 6 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 6 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
The ties that (healthily) bind
The Potential of Generative Artificial Intelligence Across Disciplines
In a short span of time since its introduction, generative artificial intelligence (AI) has garnered much interest at both personal and organizational levels. This is because of its potential to cause drastic and widespread shifts in many aspects of life that are comparable to those of the Internet and smartphones. More specifically, generative AI utilizes machine learning, neural networks, and other techniques to generate new content (e.g. text,…
How does escapism foster game experience and game use
Cooperate to play
Online games are prominent computer applications worldwide. Gamers form teams to cooperate to achieve gaming goals. If gamers do not have in-game cooperation knowledge, they may find it difficult to integrate into gaming groups (e.g., teams and communities), which may further undermine their loyalty toward online games. Nevertheless, little is known about how in-game cooperation knowledge forms online gamer loyalty, indicating a research gap. Thi…
Evaluating e-commerce website qualities
Purpose The five-factor model (FFM), a popular personality typology that identifies five key personality traits, has been used to predict use intention in various e-commerce applications, but the role of FFM in triggering certain evaluations of the various quality dimensions of e-commerce websites has not been examined, revealing a gap, i.e. the authors do not know how the five personality traits impact evaluations of the quality dimensions of e-…
Posture and Time Arrangement Influence Shank Circumference Reduction When Performing Leg Raising Exercise
This study recruited nine young women who performed a leg raising exercise under six test combinations of three holding postures (lying supine, placing the shanks on a yoga ball, and elevating the legs at 60° against the wall) and two time arrangements (continuous vs. intermittent) for a period of 15 min. The intermittent arrangement included an additional 1-min rest set in the middle of the 15 min test. The participants' shank circumference (SC)…
Evaluating e-commerce website qualities
Purpose The five-factor model (FFM), a popular personality typology that identifies five key personality traits, has been used to predict use intention in various e-commerce applications, but the role of FFM in triggering certain evaluations of the various quality dimensions of e-commerce websites has not been examined, revealing a gap, i.e. the authors do not know how the five personality traits impact evaluations of the quality dimensions of e-…
Posture and Time Arrangement Influence Shank Circumference Reduction When Performing Leg Raising Exercise
This study recruited nine young women who performed a leg raising exercise under six test combinations of three holding postures (lying supine, placing the shanks on a yoga ball, and elevating the legs at 60° against the wall) and two time arrangements (continuous vs. intermittent) for a period of 15 min. The intermittent arrangement included an additional 1-min rest set in the middle of the 15 min test. The participants' shank circumference (SC)…
Evaluating e-commerce website qualities
Purpose The five-factor model (FFM), a popular personality typology that identifies five key personality traits, has been used to predict use intention in various e-commerce applications, but the role of FFM in triggering certain evaluations of the various quality dimensions of e-commerce websites has not been examined, revealing a gap, i.e. the authors do not know how the five personality traits impact evaluations of the quality dimensions of e-…
Cooperate to play
Online games are prominent computer applications worldwide. Gamers form teams to cooperate to achieve gaming goals. If gamers do not have in-game cooperation knowledge, they may find it difficult to integrate into gaming groups (e.g., teams and communities), which may further undermine their loyalty toward online games. Nevertheless, little is known about how in-game cooperation knowledge forms online gamer loyalty, indicating a research gap. Thi…
How does escapism foster game experience and game use
The Potential of Generative Artificial Intelligence Across Disciplines
In a short span of time since its introduction, generative artificial intelligence (AI) has garnered much interest at both personal and organizational levels. This is because of its potential to cause drastic and widespread shifts in many aspects of life that are comparable to those of the Internet and smartphones. More specifically, generative AI utilizes machine learning, neural networks, and other techniques to generate new content (e.g. text,…
The ties that (healthily) bind
Computer Science (4 works) · Psychology (4 works) · Business (2 works) · Digital Games and Media (2 works) · Digital Marketing and Social Media (2 works) · Impact of Technology on Adolescents (2 works) · Knowledge management (2 works) · Loyalty (2 works) · Marketing (2 works) · Personality (2 works)