Brandon Patterson
Biographic Data
| ID | 6632512 |
|---|---|
| NAME | Brandon Patterson |
| GIVEN NAMES | Brandon |
| FAMILY NAME | Patterson |
| SIGNATURE | PATTERSON B |
| AFFILIATIONS | University of Michigan, Ann Arbor, MI, USA |
| ORCID | 0000-0002-3748-3865 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 3 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Game-Based Quality Improvement Teaching
BACKGROUND: Quality improvement (QI) is difficult to teach in the classroom; therefore, nursing students are often under-prepared to participate in such projects after graduation. The Plan-Do-Study-Act method is commonplace in QI instruction and is often used in nursing. This study proposed and evaluated a gameful learning approach to improve understanding and engagement of a QI process using Potato Head figures. METHOD: An observational design w…
Half-Life Your Message
Academic writers and presenters need concrete activities to help them learn how to communicate more effectively. We describe such a tool, called “Half-Life Your Message,” which is adapted from a commonly used improvisational theater game and can be applied in three minutes to distill a central thesis for any communication effort. Users can increase the value provided by Half-Life Your Message by scaffolding its application with an introduction an…
Half-Life Your Message
Academic writers and presenters need concrete activities to help them learn how to communicate more effectively. We describe such a tool, called “Half-Life Your Message,” which is adapted from a commonly used improvisational theater game and can be applied in three minutes to distill a central thesis for any communication effort. Users can increase the value provided by Half-Life Your Message by scaffolding its application with an introduction an…
Half-Life Your Message
Academic writers and presenters need concrete activities to help them learn how to communicate more effectively. We describe such a tool, called “Half-Life Your Message,” which is adapted from a commonly used improvisational theater game and can be applied in three minutes to distill a central thesis for any communication effort. Users can increase the value provided by Half-Life Your Message by scaffolding its application with an introduction an…
Game-Based Quality Improvement Teaching
BACKGROUND: Quality improvement (QI) is difficult to teach in the classroom; therefore, nursing students are often under-prepared to participate in such projects after graduation. The Plan-Do-Study-Act method is commonplace in QI instruction and is often used in nursing. This study proposed and evaluated a gameful learning approach to improve understanding and engagement of a QI process using Potato Head figures. METHOD: An observational design w…
Psychology (2 works) · Advanced Text Analysis Techniques (1 work) · Computer Science (1 work) · Debriefing (1 work) · Educational Games and Gamification (1 work) · Engineering (1 work) · Graduation (instrument) (1 work) · Health Education and Validation (1 work) · Human–computer interaction (1 work) · Improvisation (1 work)