Paloma Dı́az
Biographic Data
| ID | 6635703 |
|---|---|
| NAME | Paloma Dı́az |
| GIVEN NAMES | Paloma |
| FAMILY NAME | Dı́az |
| SIGNATURE | DÍAZ P |
| AFFILIATIONS | Universidad Carlos III de Madrid |
| ORCID | 0000-0002-9493-7739 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2000 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
The Use of VR/AR End-User Development Tools in Education
This paper focuses on the use and implementation of end-user development (EUD) tools in teaching, with a special focus on creating virtual reality (VR)- and augmented reality (AR)-based teaching and learning resources. The study sheds light on the current trends in teachers’ usage, needs, and attitudes towards VR/AR technology, as well as the aspects software designers should consider when developing teachers’ VR/AR authoring tools. We surveyed 2…
Political subjectivities of young leaders in a rural peace process
Empowering teachers to create augmented reality experiences
Well-designed educational Augmented Reality (AR) experiences support collaboration, transferability to the real world, situated, and experiential learning. Nevertheless, envisioning engaging yet effective learning and teaching experiences is a challenge. Most teachers are not technologically ready to create AR experiences and rely upon closed products often regarded as fun activities but whose learning affordances might remain unnoticed and whose…
Rethinking education in a changing world
research-article Share on Rethinking education in a changing world: toward a curriculum for digital living Authors: Paloma Díaz Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile , Elisa Giaccardi Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile , Ignacio Aedo Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile Authors Info & Claims InteractionsVolume 18Issue 4July …
Assessing the utility of an interactive electronic book for learning the Pascal programming language
Hypermedia is a broadly accepted technique to develop educational systems since its hypertext structure reflects a model of learning based on the students' semantic memory model and the use of multimedia provides interactive mechanisms that allow managing, manipulating and organizing the lessons. A hypermedia electronic book called CIPP (Curse Interactive de Programacion en Pascal) is introduced to help students learn the Pascal programming langu…
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Assessing the utility of an interactive electronic book for learning the Pascal programming language
Hypermedia is a broadly accepted technique to develop educational systems since its hypertext structure reflects a model of learning based on the students' semantic memory model and the use of multimedia provides interactive mechanisms that allow managing, manipulating and organizing the lessons. A hypermedia electronic book called CIPP (Curse Interactive de Programacion en Pascal) is introduced to help students learn the Pascal programming langu…
Rethinking education in a changing world
research-article Share on Rethinking education in a changing world: toward a curriculum for digital living Authors: Paloma Díaz Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile , Elisa Giaccardi Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile , Ignacio Aedo Universidad Carlos III de Madrid Universidad Carlos III de MadridView Profile Authors Info & Claims InteractionsVolume 18Issue 4July …
Empowering teachers to create augmented reality experiences
Well-designed educational Augmented Reality (AR) experiences support collaboration, transferability to the real world, situated, and experiential learning. Nevertheless, envisioning engaging yet effective learning and teaching experiences is a challenge. Most teachers are not technologically ready to create AR experiences and rely upon closed products often regarded as fun activities but whose learning affordances might remain unnoticed and whose…
The Use of VR/AR End-User Development Tools in Education
This paper focuses on the use and implementation of end-user development (EUD) tools in teaching, with a special focus on creating virtual reality (VR)- and augmented reality (AR)-based teaching and learning resources. The study sheds light on the current trends in teachers’ usage, needs, and attitudes towards VR/AR technology, as well as the aspects software designers should consider when developing teachers’ VR/AR authoring tools. We surveyed 2…
Political subjectivities of young leaders in a rural peace process
Computer Science (5 works) · Human–computer interaction (3 works) · Sociology (3 works) · World Wide Web (3 works) · Augmented Reality Applications (2 works) · Political science (2 works) · Affordance (1 work) · Anatomy and Medical Technology (1 work) · Artificial Intelligence (1 work) · Artificial Intelligence (1 work)