Stefano De Gaspari
Biographic Data
| ID | 6637486 |
|---|---|
| NAME | Stefano De Gaspari |
| GIVEN NAMES | Stefano |
| FAMILY NAME | De Gaspari |
| SIGNATURE | DE GASPARI S |
| AFFILIATIONS | Università Cattolica del Sacro Cuore |
| ORCID | 0009-0006-6083-2134 |
| VERIFIED | Yes |
| TOTAL WORKS | 7 |
| TOTAL CITATIONS | 2 |
| WORKS AS AUTHOR | 7 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Blurring the boundaries of the self
Age-It
Leveraging human–robot interaction and virtual reality for digital biomarkers in diagnostics and rehabilitation
Despite promising results, several improvements are needed. Robotic solutions offer versatility in terms of applications but have low readiness. Similarly, thermodynamic models require strict conditions for reliability. Virtual reality-based cognitive assessment lacks temporal data for better discrimination, and VR-based cognitive rehabilitation is limited by a lack of multimodal stimulation. Future research should address these limitations effec…
Detecting Cognitive Flexibility Deficits in Aging
This project, in collaboration between the Humane Technology Lab of the Catholic University of Sacred Heart (Milan, Italy) and the University of Pisa (Pisa, Italy), proposes a novel approach that combines VR assessment with ML and semantic network analysis. The aim is to detect early cognitive flexibility deficits by developing a new VR assessment through various changes in daily tasks. During these tasks, behavioral scores on VR tasks, such as c…
CO-XAI—Cognitive Decision Intelligence Framework for Explainable AI Systems
Tricking Your Brain into Loving Your Body
The Aged Mind Observed with a Digital Filter
virtual reality (VR) has been used in recent years to detect MCI and other forms of cognitive decline, with comparable or better results than commonly used paper-and-pencil tools. This technology, regardless of the level of immersion proposed in previous studies (i.e., non-immersive, semi-immersive, and full-immersive VR), creates a sense of agency and comfort in the elderly while increasing the degree of ecological validity. The VR assessments t…
Leveraging human–robot interaction and virtual reality for digital biomarkers in diagnostics and rehabilitation
Despite promising results, several improvements are needed. Robotic solutions offer versatility in terms of applications but have low readiness. Similarly, thermodynamic models require strict conditions for reliability. Virtual reality-based cognitive assessment lacks temporal data for better discrimination, and VR-based cognitive rehabilitation is limited by a lack of multimodal stimulation. Future research should address these limitations effec…
Tricking Your Brain into Loving Your Body
The Aged Mind Observed with a Digital Filter
virtual reality (VR) has been used in recent years to detect MCI and other forms of cognitive decline, with comparable or better results than commonly used paper-and-pencil tools. This technology, regardless of the level of immersion proposed in previous studies (i.e., non-immersive, semi-immersive, and full-immersive VR), creates a sense of agency and comfort in the elderly while increasing the degree of ecological validity. The VR assessments t…
Detecting Cognitive Flexibility Deficits in Aging
This project, in collaboration between the Humane Technology Lab of the Catholic University of Sacred Heart (Milan, Italy) and the University of Pisa (Pisa, Italy), proposes a novel approach that combines VR assessment with ML and semantic network analysis. The aim is to detect early cognitive flexibility deficits by developing a new VR assessment through various changes in daily tasks. During these tasks, behavioral scores on VR tasks, such as c…
CO-XAI—Cognitive Decision Intelligence Framework for Explainable AI Systems
Age-It
Leveraging human–robot interaction and virtual reality for digital biomarkers in diagnostics and rehabilitation
Despite promising results, several improvements are needed. Robotic solutions offer versatility in terms of applications but have low readiness. Similarly, thermodynamic models require strict conditions for reliability. Virtual reality-based cognitive assessment lacks temporal data for better discrimination, and VR-based cognitive rehabilitation is limited by a lack of multimodal stimulation. Future research should address these limitations effec…
Blurring the boundaries of the self
Computer Science (4 works) · Psychology (4 works) · Artificial Intelligence (3 works) · Cognition (3 works) · Virtual reality (3 works) · Art (2 works) · Art history (2 works) · Dementia and Cognitive Impairment Research (2 works) · Human–computer interaction (2 works) · Stroke Rehabilitation and Recovery (2 works)