Hye-Won Han
Biographic Data
| ID | 6664624 |
|---|---|
| NAME | Hye-Won Han |
| GIVEN NAMES | Hye-Won |
| FAMILY NAME | Han |
| SIGNATURE | HAN H |
| ORCID | 0000-0001-6620-8283 |
| VERIFIED | Yes |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 2 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2014 |
| LATEST PUBLICATION YEAR | 2014 |
| H-INDEX | 1 |
Characterization of Female Protagonists in Video Games: A Focus on Lara Croft
The purpose of this paper is primarily to examine the characteristics of female protagonists in video games and to study the process through which they attain the identities of heroes. Over the 17 years of perpetual and repeated incarnation in the Tomb Raider series, Lara Croft serves as both a leading model and a mythical signifier for female protagonists. Therefore, we seek to identify the gender consciousness that underlies female characteriza…
Characterization of Female Protagonists in Video Games: A Focus on Lara Croft
The purpose of this paper is primarily to examine the characteristics of female protagonists in video games and to study the process through which they attain the identities of heroes. Over the 17 years of perpetual and repeated incarnation in the Tomb Raider series, Lara Croft serves as both a leading model and a mythical signifier for female protagonists. Therefore, we seek to identify the gender consciousness that underlies female characteriza…
Characterization of Female Protagonists in Video Games: A Focus on Lara Croft
The purpose of this paper is primarily to examine the characteristics of female protagonists in video games and to study the process through which they attain the identities of heroes. Over the 17 years of perpetual and repeated incarnation in the Tomb Raider series, Lara Croft serves as both a leading model and a mythical signifier for female protagonists. Therefore, we seek to identify the gender consciousness that underlies female characteriza…
Aesthetics (1 works) · Art (1 works) · Character (mathematics (1 works) · Computer Science (1 works) · Denial (1 works) · Digital Games and Media (1 works) · Fantasy (1 works) · Femininity (1 works) · Focus (optics (1 works) · Gender, Feminism, and Media (1 works)