Alberto Ruiz‐Ariza
Biographic Data
| ID | 6685876 |
|---|---|
| NAME | Alberto Ruiz‐Ariza |
| GIVEN NAMES | Alberto |
| FAMILY NAME | Ruiz‐Ariza |
| SIGNATURE | ARIZA A R |
| AFFILIATIONS | Universidad de Jaén |
| ORCID | 0000-0003-0351-1490 |
| VERIFIED | Yes |
| TOTAL WORKS | 10 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 10 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Association Between Weekly Moderate-to-Vigorous Physical Activity and Emotional Intelligence Factors in Spanish Adolescents
This study aimed to analyze the relationship between moderate to vigorous physical activity (MVPA) and dimensions of emotional intelligence (EI) in Spanish adolescents aged 12 to 16 years, controlling for variables such as gender, age, and body mass index (BMI). A total of 171 students (92 boys; mean age = 13.73 ± 1.34 years) were analyzed, measuring MVPA using the PACE + Adolescent PA Measure and EI using the TEIQue-SF, which includes well-being…
Association of High Levels of Bullying and Cyberbullying with Study Time Management and Effort Self-Regulation in Adolescent Boys and Girls
This study examined the association between bullying and cyberbullying (both victims and perpetrators) and resource management strategies for learning in students aged 10 to 16. A cross-sectional study was conducted with 1330 Spanish students (48.95% boys; mean age = 13.22 ± 1.75 years). Learning strategies were assessed using the Motivated Strategies for Learning Questionnaire (MSLQ), bullying levels with the European Bullying Intervention Proje…
Effects of Video-Guided Active Breaks on Motor Competence of Schoolchildren with Special Education Needs
The active break program significantly improved motor skills in schoolchildren with special educational needs. The program proved to be both feasible and effective in enhancing students' motor competencies. School-based guided active break programs may play a role in promoting motor competencies among schoolchildren with special educational needs. Clinical Trial ID NCT06423404
Association of Physical Activity Intensity and Light/Deep Sleep in Young People from Southern Spain
Background : Previous research has examined the relationship between physical activity (PA) and sleep quality in young people. However, studies exploring how different intensities of PA relate to light and deep sleep, using objective measurement tools, remain scarce. Therefore, the aim of the present study was to analyze the potential associations between PA intensity and sleep stages and to determine the most effective intensity of PA for positi…
Exploring the mediating role of promoting school physical activity on the relationship between low socioeconomic status and academic achievement and school climate
There is evidence that promoting school physical activity (PSPA) benefits children and adolescents, but little is understood about how this promotion may relate to academic achievement and school climate across varying levels of socioeconomic status (SES). Hence, the study aimed to address this knowledge gap by examining two main objectives: (1) determining the association between PSPA and academic achievement and school climate according to scho…
Association of High Levels of Bullying and Cyberbullying with Test Anxiety in Boys and Girls Aged 10 to 16 Years
The increase in cases of bullying and cyberbullying has raised concerns about its impact on the mental health of young people, particularly its relationship with test anxiety, underscoring the need to delve deeper into this issue. Therefore, the aim of this study was to examine whether suffering and perpetrating aggressive acts (bullying and cyberbullying) are related to different dimensions of test anxiety. A total of 912 Spanish students (girls…
Effects of the augmented reality game Pokémon GO on fitness and fatness in secondary school students
Objective: The aim of this study was to analyse the effect of 8 weeks of Pokémon GO on physical fitness (cardiorespiratory fitness [CRF], Speed/Agility [S/A], and muscular strength [MS]) and fatness (body mass index [BMI], percentage of body fat [%BF], and waist-hip index), as well as possible differences between weekly physical activity (PA) levels, in Spanish adolescents between 12 and 15 years of age. Design, setting and method: Comparative de…
The Active Methodology of Gamification to Improve Motivation and Academic Performance in Educational Context
Gamification is an active methodology that involves using game elements in a non-game situation. Gamification has shown to increase motivation and learning in different types of academic students; however, the educational literature shows inconclusive findings. The aim of this meta-analysis is to analyse the effects of gamification on motivation and academic performance in an educational context. Sixteen interventions carried out between January …
La actividad física como medio para cultivar la inteligencia en el contexto escolar
La inteligencia es considerada como la capacidad de entender, razonar, comprender y tomar decisiones con base en una situación determinada. Los avances neuroeducativos de las últimas décadas muestran que la actividad física es una variable clave para un adecuado desarrollo de la inteligencia, sobre todo durante la compleja etapa de la adolescencia. La asociación de la actividad física con la inteligencia ha sido abordada en múltiples estudios tra…
The effect of cooperative high-intensity interval training on creativity and emotional intelligence in secondary school
Evidence suggests that moderate physical activity (PA) positively relates to creativity and emotional intelligence (EI) in adolescents. However, it is unknown whether cooperative PA (physical exercises in pairs or small groups to enhance motivation, self-efficacy, and pro-social behaviours), performed over less time but at higher intensity, could have similar effects within a school setting. The aim was to analyse the effect of cooperative high-i…
The effect of cooperative high-intensity interval training on creativity and emotional intelligence in secondary school
Evidence suggests that moderate physical activity (PA) positively relates to creativity and emotional intelligence (EI) in adolescents. However, it is unknown whether cooperative PA (physical exercises in pairs or small groups to enhance motivation, self-efficacy, and pro-social behaviours), performed over less time but at higher intensity, could have similar effects within a school setting. The aim was to analyse the effect of cooperative high-i…
The effect of cooperative high-intensity interval training on creativity and emotional intelligence in secondary school
Evidence suggests that moderate physical activity (PA) positively relates to creativity and emotional intelligence (EI) in adolescents. However, it is unknown whether cooperative PA (physical exercises in pairs or small groups to enhance motivation, self-efficacy, and pro-social behaviours), performed over less time but at higher intensity, could have similar effects within a school setting. The aim was to analyse the effect of cooperative high-i…
La actividad física como medio para cultivar la inteligencia en el contexto escolar
La inteligencia es considerada como la capacidad de entender, razonar, comprender y tomar decisiones con base en una situación determinada. Los avances neuroeducativos de las últimas décadas muestran que la actividad física es una variable clave para un adecuado desarrollo de la inteligencia, sobre todo durante la compleja etapa de la adolescencia. La asociación de la actividad física con la inteligencia ha sido abordada en múltiples estudios tra…
Effects of the augmented reality game Pokémon GO on fitness and fatness in secondary school students
Objective: The aim of this study was to analyse the effect of 8 weeks of Pokémon GO on physical fitness (cardiorespiratory fitness [CRF], Speed/Agility [S/A], and muscular strength [MS]) and fatness (body mass index [BMI], percentage of body fat [%BF], and waist-hip index), as well as possible differences between weekly physical activity (PA) levels, in Spanish adolescents between 12 and 15 years of age. Design, setting and method: Comparative de…
The Active Methodology of Gamification to Improve Motivation and Academic Performance in Educational Context
Gamification is an active methodology that involves using game elements in a non-game situation. Gamification has shown to increase motivation and learning in different types of academic students; however, the educational literature shows inconclusive findings. The aim of this meta-analysis is to analyse the effects of gamification on motivation and academic performance in an educational context. Sixteen interventions carried out between January …
Exploring the mediating role of promoting school physical activity on the relationship between low socioeconomic status and academic achievement and school climate
There is evidence that promoting school physical activity (PSPA) benefits children and adolescents, but little is understood about how this promotion may relate to academic achievement and school climate across varying levels of socioeconomic status (SES). Hence, the study aimed to address this knowledge gap by examining two main objectives: (1) determining the association between PSPA and academic achievement and school climate according to scho…
Association of High Levels of Bullying and Cyberbullying with Test Anxiety in Boys and Girls Aged 10 to 16 Years
The increase in cases of bullying and cyberbullying has raised concerns about its impact on the mental health of young people, particularly its relationship with test anxiety, underscoring the need to delve deeper into this issue. Therefore, the aim of this study was to examine whether suffering and perpetrating aggressive acts (bullying and cyberbullying) are related to different dimensions of test anxiety. A total of 912 Spanish students (girls…
Association of High Levels of Bullying and Cyberbullying with Study Time Management and Effort Self-Regulation in Adolescent Boys and Girls
This study examined the association between bullying and cyberbullying (both victims and perpetrators) and resource management strategies for learning in students aged 10 to 16. A cross-sectional study was conducted with 1330 Spanish students (48.95% boys; mean age = 13.22 ± 1.75 years). Learning strategies were assessed using the Motivated Strategies for Learning Questionnaire (MSLQ), bullying levels with the European Bullying Intervention Proje…
Effects of Video-Guided Active Breaks on Motor Competence of Schoolchildren with Special Education Needs
The active break program significantly improved motor skills in schoolchildren with special educational needs. The program proved to be both feasible and effective in enhancing students' motor competencies. School-based guided active break programs may play a role in promoting motor competencies among schoolchildren with special educational needs. Clinical Trial ID NCT06423404
Association of Physical Activity Intensity and Light/Deep Sleep in Young People from Southern Spain
Background : Previous research has examined the relationship between physical activity (PA) and sleep quality in young people. However, studies exploring how different intensities of PA relate to light and deep sleep, using objective measurement tools, remain scarce. Therefore, the aim of the present study was to analyze the potential associations between PA intensity and sleep stages and to determine the most effective intensity of PA for positi…
Association Between Weekly Moderate-to-Vigorous Physical Activity and Emotional Intelligence Factors in Spanish Adolescents
This study aimed to analyze the relationship between moderate to vigorous physical activity (MVPA) and dimensions of emotional intelligence (EI) in Spanish adolescents aged 12 to 16 years, controlling for variables such as gender, age, and body mass index (BMI). A total of 171 students (92 boys; mean age = 13.73 ± 1.34 years) were analyzed, measuring MVPA using the PACE + Adolescent PA Measure and EI using the TEIQue-SF, which includes well-being…
Psychology (9 works) · Children's Physical and Motor Development (7 works) · Medicine (7 works) · Developmental psychology (5 works) · Obesity, Physical Activity, Diet (4 works) · Physical activity (4 works) · Physical therapy (4 works) · Health and Lifestyle Studies (3 works) · Internal Medicine (3 works) · Pedagogy (3 works)