Alba Iara Cae Rodrigues
Biographic Data
| ID | 6687957 |
|---|---|
| NAME | Alba Iara Cae Rodrigues |
| GIVEN NAMES | Alba Iara Cae |
| FAMILY NAME | Rodrigues |
| SIGNATURE | RODRIGUES A I C |
| AFFILIATIONS | George Mason University |
| ORCID | 0000-0003-1903-8482 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Drama in the dream factory
Background and purpose The purpose of this accidental autoethnography was to create a performative script to help better present and understand the array of class-by-class experiences and associated emotions I, the first author, encountered as a teacher–researcher in my efforts to evolve my pedagogy to promote social and affective learning in Physical Education (PE).Research design An accidental ethnographic case study design was implemented focu…
Student choice and barriers to physical activity in Latino boys in the Reach after-school program
Background After-school programs (ASP) provide safe and enjoyable setting for youth to participate in sports and physical activities (PA). The flexibility in the structure of ASPs can facilitate non-traditional approaches to teaching PA which consider the context of the community, students’ backgrounds, and focuses on positive youth development. REACH takes a non-traditional approach that aims to provide youth in under-resourced communities with …
A game-based approach to teaching combative activities for children in pedagogical context
Background Combative activities have the potential to provide multiple positive benefits to youth and engage practitioners in lifelong physical activity. Additionally, game-based approaches (GBA) promote more enjoyable, meaningful, and challenging experiences for youth compared to approaches traditionally used for teaching games but have not yet been empirically tested with combative activities.Purpose The objective of this study is to present co…
Creating value with expert martial art instructors in a social learning space
No prominent works on this page.
A game-based approach to teaching combative activities for children in pedagogical context
Background Combative activities have the potential to provide multiple positive benefits to youth and engage practitioners in lifelong physical activity. Additionally, game-based approaches (GBA) promote more enjoyable, meaningful, and challenging experiences for youth compared to approaches traditionally used for teaching games but have not yet been empirically tested with combative activities.Purpose The objective of this study is to present co…
Creating value with expert martial art instructors in a social learning space
Drama in the dream factory
Background and purpose The purpose of this accidental autoethnography was to create a performative script to help better present and understand the array of class-by-class experiences and associated emotions I, the first author, encountered as a teacher–researcher in my efforts to evolve my pedagogy to promote social and affective learning in Physical Education (PE).Research design An accidental ethnographic case study design was implemented focu…
Student choice and barriers to physical activity in Latino boys in the Reach after-school program
Background After-school programs (ASP) provide safe and enjoyable setting for youth to participate in sports and physical activities (PA). The flexibility in the structure of ASPs can facilitate non-traditional approaches to teaching PA which consider the context of the community, students’ backgrounds, and focuses on positive youth development. REACH takes a non-traditional approach that aims to provide youth in under-resourced communities with …
Physical Education and Pedagogy (4 works) · Psychology (4 works) · Computer Science (3 works) · Mathematics education (3 works) · Pedagogy (3 works) · Art (2 works) · Motivation and Self-Concept in Sports (2 works) · Sociology (2 works) · Visual arts (2 works) · Art Education and Development (1 works)