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Mirjam Vosmeer

Biographic Data

ID6715464
NAMEMirjam Vosmeer
GIVEN NAMESMirjam
FAMILY NAMEVosmeer
SIGNATUREVOSMEER M
AFFILIATIONSUniversity of Amsterdam, the Netherlands,
ORCID0000-0002-7210-7961
VERIFIEDYes
TOTAL WORKS1
TOTAL CITATIONS10
WORKS AS AUTHOR1
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2010
LATEST PUBLICATION YEAR2010
H-INDEX1
  • Playing The Sims2

    Open Access•Jeroen Jansz, Corinne Avis et al.•ARTICLE•New Media & Society•2010•Cited by: 10•References: 11

    The Sims is the best selling PC game of all time. It has regularly been stated that its success is partly due to its attraction to a much wider audience than the proverbial male adolescent, yet academic research on its player base is lacking. This article reports on the first ever explorative survey ( N = 760) conducted among players of The Sims2. Our study combined social role theory with gender and games theorizing to enable us to understand ge…

  • Playing The Sims2

    Open Access•Jeroen Jansz, Corinne Avis et al.•ARTICLE•New Media & Society•2010•Cited by: 10•References: 11

    The Sims is the best selling PC game of all time. It has regularly been stated that its success is partly due to its attraction to a much wider audience than the proverbial male adolescent, yet academic research on its player base is lacking. This article reports on the first ever explorative survey ( N = 760) conducted among players of The Sims2. Our study combined social role theory with gender and games theorizing to enable us to understand ge…

  • Playing The Sims2

    Open Access•Jeroen Jansz, Corinne Avis et al.•ARTICLE•New Media & Society•2010•Cited by: 10•References: 11

    The Sims is the best selling PC game of all time. It has regularly been stated that its success is partly due to its attraction to a much wider audience than the proverbial male adolescent, yet academic research on its player base is lacking. This article reports on the first ever explorative survey ( N = 760) conducted among players of The Sims2. Our study combined social role theory with gender and games theorizing to enable us to understand ge…

Computer Science (1 work) · Digital Games and Media (1 work) · Impact of Technology on Adolescents (1 work) · Media Influence and Health (1 work) · Motivation theory (1 work) · Psychology (1 work) · Social media (1 work) · Social Psychology (1 work) · Social Psychology (1 work) · Sociology (1 work)

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