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Shane Burrell

Datos Biográficos

ID6743172
NOMBREShane Burrell
NOMBRESShane
APELLIDOBurrell
FIRMABURRELL S
AFILIACIONESUniversity of Oregon
ORCID0009-0009-7219-2359
VERIFICADOSí
TOTAL DE OBRAS2
TOTAL DE CITAS0
TOTAL COMO AUTOR2
TOTAL COMO EDITOR0
PRIMER AÑO DE PUBLICACIÓN2023
AÑO MÁS RECIENTE DE PUBLICACIÓN2025
ÍNDICE H0
  • Committed to play

    Open Access•Andrew Wilson, Andrew Gordon Wilson et al.•ARTICLE•First Monday•2025

    his study investigates changes in online gaming behavior during the COVID-19 pandemic, applying video game uses and gratifications theory to analyze young adults’ gaming motivations. We explore the popularity of specific gratifications amid the crisis and propose a novel gratification, commitment, that may affect gaming choices. Results showcase a possible link between some players who self-report tenuous or low emotional and mental well-being an…

  • Reconnections

    Michael Lechuga, Kate Drazner Hoyt et al.•ARTICLE•Communication and Critical/Cultural…•2023

    In this essay, we describe how activist and creative impulses led to the establishment of the Multi-User Virtual Environment (MUVE Lab) at the University of New Mexico. The mission of the lab is rooted in a Pluriversal vision of environmental pedagogy, pulling from Indigenous ways of knowing to inform a creative practice that challenges the mechanisms of purposeful forgetting at the center of the modern public university. We offer critique of tod…

Sin obras prominentes en esta página.

  • Reconnections

    Michael Lechuga, Kate Drazner Hoyt et al.•ARTICLE•Communication and Critical/Cultural…•2023

    In this essay, we describe how activist and creative impulses led to the establishment of the Multi-User Virtual Environment (MUVE Lab) at the University of New Mexico. The mission of the lab is rooted in a Pluriversal vision of environmental pedagogy, pulling from Indigenous ways of knowing to inform a creative practice that challenges the mechanisms of purposeful forgetting at the center of the modern public university. We offer critique of tod…

  • Committed to play

    Open Access•Andrew Wilson, Andrew Gordon Wilson et al.•ARTICLE•First Monday•2025

    his study investigates changes in online gaming behavior during the COVID-19 pandemic, applying video game uses and gratifications theory to analyze young adults’ gaming motivations. We explore the popularity of specific gratifications amid the crisis and propose a novel gratification, commitment, that may affect gaming choices. Results showcase a possible link between some players who self-report tenuous or low emotional and mental well-being an…

Psychology (2 obras) · 2019-20 coronavirus outbreak (1 obras) · Advertising (1 obras) · Business (1 obras) · Child Development and Digital Technology (1 obras) · Computer Science (1 obras) · Digital Games and Media (1 obras) · Ecology (1 obras) · Forgetting (1 obras) · Impact of Technology on Adolescents (1 obras)

Ethnos_APP • Proyecto Open Source • Licencia MIT • Frontend v2.0.0 • Privacidad y Cookies • Documentación de la API: api.ethnos.app/docs • Código de la API: GitHub • DOI: 10.5281/zenodo.17049435 • Código del Frontend: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae