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Alžběta Šašinková

Biographic Data

ID6746324
NAMEAlžběta Šašinková
GIVEN NAMESAlžběta
FAMILY NAMEŠašinková
SIGNATUREŠAŠINKOVÁ A
AFFILIATIONSMasaryk University
ORCID0000-0002-8473-3177
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS0
AUTHOR COUNT6
EDITOR COUNT0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Teaching Hypsography Through Virtual Reality

    Open Access•Čeněk Šašinka, Kateřina Jochecová et al.•ARTICLE•Journal of Geography•2026

  • Collaborative Immersive Virtual Environments in Geography Education on Climate Zones

    Open Access•Martina Střechová, Miroslav Černý et al.•ARTICLE•ISPRS International Journal of…•2025

    This study examines students’ experiences with Biomes, a Collaborative Immersive Virtual Environment (CIVE) designed to teach climate zones through virtual reality. The research employed a combination of Research through Design (RtD) methodology and Interpretative Phenomenological Analysis (IPA) to explore how students view their CIVE experience and its perceived impact on learning. 16 students (aged 12–15) participated in structured lessons usin…

  • The possibilities of using immersive virtual environments in research on way finding

    Open Access•Zdeněk Stachoň, K Jochecová et al.•ARTICLE•International Journal of…•2025

  • A comparison of performance using extrinsic and intrinsic bivariate cartographic visualizations with respect to cognitive style in experienced map users

    Zdeněk Stachoň, Jiří Čeněk et al.•ARTICLE•Cartography and Geographic…•2023•References: 4

    When spatial information is depicted on univariate or multivariate maps, different visualization designs should be considered to fit the designs to suit the target audience and define the map's general purpose and therefore also the map user's expected cognitive processes. Although multivariate maps have attracted research for decades, only several studies have compared the effectiveness of maps that use extrinsic and intrinsic encoding styles, a…

  • Geography Education in a Collaborative Virtual Environment

    Open Access•Kateřina Jochecová, Miroslav Černý et al.•ARTICLE•ISPRS International Journal of…•2022

    The presented study aspires to utilize the gradually validated immense potential of collaborative immersive virtual environments (CIVEs) in higher education when designing and conducting geography lessons. These particular lessons focused on hypsography. A Research through Design approach and relevant qualitative methodology were used as we engaged two groups of domain experts (experienced geography teachers) to validate both the learning scenari…

  • ImGo

    Open Access•Čeněk Šašinka, David Lacko et al.•ARTICLE•Psychological Reports•2021

    This manuscript aims to present a novel behavioral impulsivity test ImGo, which is suitable for impulsivity assessment in the general population. A series of three studies was conducted to validate its psychometric qualities. In Study 1 we describe the principles of ImGo and verify its test-retest and split-half reliability and its convergent validity with an impulsivity self-report scale and Stop Signal test. In Study 2 we re-analyze the converg…

No prominent works on this page.

  • ImGo

    Open Access•Čeněk Šašinka, David Lacko et al.•ARTICLE•Psychological Reports•2021

    This manuscript aims to present a novel behavioral impulsivity test ImGo, which is suitable for impulsivity assessment in the general population. A series of three studies was conducted to validate its psychometric qualities. In Study 1 we describe the principles of ImGo and verify its test-retest and split-half reliability and its convergent validity with an impulsivity self-report scale and Stop Signal test. In Study 2 we re-analyze the converg…

  • Geography Education in a Collaborative Virtual Environment

    Open Access•Kateřina Jochecová, Miroslav Černý et al.•ARTICLE•ISPRS International Journal of…•2022

    The presented study aspires to utilize the gradually validated immense potential of collaborative immersive virtual environments (CIVEs) in higher education when designing and conducting geography lessons. These particular lessons focused on hypsography. A Research through Design approach and relevant qualitative methodology were used as we engaged two groups of domain experts (experienced geography teachers) to validate both the learning scenari…

  • A comparison of performance using extrinsic and intrinsic bivariate cartographic visualizations with respect to cognitive style in experienced map users

    Zdeněk Stachoň, Jiří Čeněk et al.•ARTICLE•Cartography and Geographic…•2023•References: 4

    When spatial information is depicted on univariate or multivariate maps, different visualization designs should be considered to fit the designs to suit the target audience and define the map's general purpose and therefore also the map user's expected cognitive processes. Although multivariate maps have attracted research for decades, only several studies have compared the effectiveness of maps that use extrinsic and intrinsic encoding styles, a…

  • Collaborative Immersive Virtual Environments in Geography Education on Climate Zones

    Open Access•Martina Střechová, Miroslav Černý et al.•ARTICLE•ISPRS International Journal of…•2025

    This study examines students’ experiences with Biomes, a Collaborative Immersive Virtual Environment (CIVE) designed to teach climate zones through virtual reality. The research employed a combination of Research through Design (RtD) methodology and Interpretative Phenomenological Analysis (IPA) to explore how students view their CIVE experience and its perceived impact on learning. 16 students (aged 12–15) participated in structured lessons usin…

  • The possibilities of using immersive virtual environments in research on way finding

    Open Access•Zdeněk Stachoň, K Jochecová et al.•ARTICLE•International Journal of…•2025

  • Teaching Hypsography Through Virtual Reality

    Open Access•Čeněk Šašinka, Kateřina Jochecová et al.•ARTICLE•Journal of Geography•2026

Spatial Cognition and Navigation (4 works) · Computer Science (3 works) · Human–computer interaction (3 works) · Psychology (3 works) · Virtual reality (3 works) · Virtual Reality Applications and Impacts (3 works) · Cognitive psychology (2 works) · Focus group (2 works) · Geography Education and Pedagogy (2 works) · Immersive technology (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae