Jiangfeng She
Biographic Data
| ID | 6746751 |
|---|---|
| NAME | Jiangfeng She |
| GIVEN NAMES | Jiangfeng |
| FAMILY NAME | She |
| SIGNATURE | SHE J |
| AFFILIATIONS | Ministry of Natural Resources |
| ORCID | 0000-0001-8536-8645 |
| VERIFIED | Yes |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 8 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2016 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Constraining the Geometry of NeRFs for Accurate DSM Generation from Multi-View Satellite Images
Neural Radiance Fields (NeRFs) are an emerging approach to 3D reconstruction that use neural networks to reconstruct scenes. However, its applications for multi-view satellite photogrammetry, which aim to reconstruct the Earth’s surface, struggle to acquire accurate digital surface models (DSMs). To address this issue, a novel framework, Geometric Constrained Neural Radiance Field (GC-NeRF) tailored for multi-view satellite photogrammetry, is pro…
Structure-Level 3D Building Model Encoding Method for Progressive Transmission
Progressive encoding and transmission, i.e., a crucial technical foundation of 3D Web Geographic Information Systems (WebGIS), addresses the contradiction between massive 3D building data and limited network transmission capacity. Most progressive encoding algorithms, taking vertices, edges or triangles as encoding units, may break the inherent geometric and topological characteristics of 3D building models. Thus, a novel 3D building model encodi…
View-Dependent Progressive Transmission Method for 3D Building Models
Complex 3D building models, because of their huge data volume, almost always result in transmission congestion, which leads to poor user experience. To reduce the real-time transmission pressure, a novel view-dependent progressive transmission method was developed. With this method, only a small amount of transmitted data is necessary to achieve an acceptable rendering effect when the viewpoint changes. The method involves two stages. A preproces…
A Topology-Preserving Simplification Method for 3D Building Models
Simplification of 3D building models is an important way to improve rendering efficiency. When existing algorithms are directly applied to simplify multi-component models, generally composed of independent components with strong topological dependence, each component is simplified independently. The consequent destruction of topological dependence can cause unreasonable separation of components and even result in inconsistent conclusions of spati…
Accurate and Efficient Calculation of Three-Dimensional Cost Distance
Cost distance is one of the fundamental functions in geographical information systems (GISs). 3D cost distance function makes the analysis of movement in 3D frictions possible. In this paper, we propose an algorithm and efficient data structures to accurately calculate the cost distance in discrete 3D space. Specifically, Dijkstra’s algorithm is used to calculate the least cost between initial voxels and all the other voxels in 3D space. During t…
Local terrain modification method considering physical feature constraints for vector elements
Many studies have been focused on rendering 2D vector elements on 3D terrain, and a series of algorithms have been proposed. Most of these algorithms struggle to provide a seamless overlay between vector elements and an irregular terrain surface. Despite their importance, the physical characteristics of vector elements are often ignored, which distorts the surface of vector elements. For example, if vector elements that represent roads and rivers…
Using Individual GPS Trajectories to Explore Foodscape Exposure: A Case Study in Beijing Metropolitan Area
With the growing interest in studying the characteristics of people's access to the food environment and its influence upon individual health, there has been a focus on assessing individual food exposure based on GPS trajectories. However, existing studies have largely focused on the overall activity space using short-period trajectories, which ignores the complexity of human movements and the heterogeneity of the spaces that are experienced by t…
Spatial and Temporal Variations of PM2.5 and Its Relation to Meteorological Factors in the Urban Area of Nanjing, China
The serious air pollution problem has aroused widespread public concerns in China. Nanjing city, as one of the famous cities of China, is faced with the same situation. This research aims to investigate spatial and temporal distribution characteristics of fine particulate matter (PM2.5) and the influence of weather factors on PM2.5 in Nanjing using Spearman-Rank analysis and the Complete Ensemble Empirical Mode Decomposition with Adaptive Noise (…
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Spatial and Temporal Variations of PM2.5 and Its Relation to Meteorological Factors in the Urban Area of Nanjing, China
The serious air pollution problem has aroused widespread public concerns in China. Nanjing city, as one of the famous cities of China, is faced with the same situation. This research aims to investigate spatial and temporal distribution characteristics of fine particulate matter (PM2.5) and the influence of weather factors on PM2.5 in Nanjing using Spearman-Rank analysis and the Complete Ensemble Empirical Mode Decomposition with Adaptive Noise (…
Using Individual GPS Trajectories to Explore Foodscape Exposure: A Case Study in Beijing Metropolitan Area
With the growing interest in studying the characteristics of people's access to the food environment and its influence upon individual health, there has been a focus on assessing individual food exposure based on GPS trajectories. However, existing studies have largely focused on the overall activity space using short-period trajectories, which ignores the complexity of human movements and the heterogeneity of the spaces that are experienced by t…
Accurate and Efficient Calculation of Three-Dimensional Cost Distance
Cost distance is one of the fundamental functions in geographical information systems (GISs). 3D cost distance function makes the analysis of movement in 3D frictions possible. In this paper, we propose an algorithm and efficient data structures to accurately calculate the cost distance in discrete 3D space. Specifically, Dijkstra’s algorithm is used to calculate the least cost between initial voxels and all the other voxels in 3D space. During t…
Local terrain modification method considering physical feature constraints for vector elements
Many studies have been focused on rendering 2D vector elements on 3D terrain, and a series of algorithms have been proposed. Most of these algorithms struggle to provide a seamless overlay between vector elements and an irregular terrain surface. Despite their importance, the physical characteristics of vector elements are often ignored, which distorts the surface of vector elements. For example, if vector elements that represent roads and rivers…
Structure-Level 3D Building Model Encoding Method for Progressive Transmission
Progressive encoding and transmission, i.e., a crucial technical foundation of 3D Web Geographic Information Systems (WebGIS), addresses the contradiction between massive 3D building data and limited network transmission capacity. Most progressive encoding algorithms, taking vertices, edges or triangles as encoding units, may break the inherent geometric and topological characteristics of 3D building models. Thus, a novel 3D building model encodi…
View-Dependent Progressive Transmission Method for 3D Building Models
Complex 3D building models, because of their huge data volume, almost always result in transmission congestion, which leads to poor user experience. To reduce the real-time transmission pressure, a novel view-dependent progressive transmission method was developed. With this method, only a small amount of transmitted data is necessary to achieve an acceptable rendering effect when the viewpoint changes. The method involves two stages. A preproces…
A Topology-Preserving Simplification Method for 3D Building Models
Simplification of 3D building models is an important way to improve rendering efficiency. When existing algorithms are directly applied to simplify multi-component models, generally composed of independent components with strong topological dependence, each component is simplified independently. The consequent destruction of topological dependence can cause unreasonable separation of components and even result in inconsistent conclusions of spati…
Constraining the Geometry of NeRFs for Accurate DSM Generation from Multi-View Satellite Images
Neural Radiance Fields (NeRFs) are an emerging approach to 3D reconstruction that use neural networks to reconstruct scenes. However, its applications for multi-view satellite photogrammetry, which aim to reconstruct the Earth’s surface, struggle to acquire accurate digital surface models (DSMs). To address this issue, a novel framework, Geometric Constrained Neural Radiance Field (GC-NeRF) tailored for multi-view satellite photogrammetry, is pro…
Computer Science (7 works) · Mathematics (7 works) · Artificial Intelligence (6 works) · Algorithm (5 works) · 3D Surveying and Cultural Heritage (4 works) · Geography (4 works) · Geometry (4 works) · Computer Graphics and Visualization Techniques (3 works) · Remote sensing (3 works) · Theoretical Computer Science (3 works)