Bridget Blodgett
Biographic Data
| ID | 6748398 |
|---|---|
| NAME | Bridget Blodgett |
| GIVEN NAMES | Bridget |
| FAMILY NAME | Blodgett |
| SIGNATURE | BLODGETT B |
| AFFILIATIONS | University of Baltimore |
| ORCID | 0000-0002-1656-4359 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 3 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2012 |
| LATEST PUBLICATION YEAR | 2020 |
| H-INDEX | 1 |
"Every Word You Just Said Is Wrong"
The months leading up to the release of Disney franchise films The Last Jedi (December 2017) and Black Panther (February 2018) were marked by speculation, concern, and fervor in equal measures from the established fan communities of Star Wars and Marvel. Both franchises have been associated with toxic geek masculinity, a performed, communal hypermasculinity marked by exclusionary practices and rhetoric (Salter & Blodgett, 2017). By centering eith…
Media in the Post #GamerGate Era
History has recorded the aggressive fandom campaigns of the 2010s, which drove vulnerable minority actors from their careers and homes. #GamerGate was the most iconic of these movements with its claim to focus on the ethics in games journalism. This article examines select news coverage of the #GamerGate movement from its initial outset in 2014 to today to identify how the movement changed news reporting’s approach to fandom harassment stories. #…
Ghostbusters is For Boys
In 2014, Paul Feig announced he was rebooting Ghostbusters, recasting the team as four women. The news was met with an outpouring of hate directed at the studio, media, and the stars. This had real consequences to the movie’s success: an extreme gender bias in reviews prior to the release date. We examine pivotal moments in this two-year incident through a data set collected from YouTube videos and comments, blog posts, reviews, forums, and artic…
Toxic Geek Masculinity in Media
Hypermasculinity & Dickwolves
As video games have attracted more critical attention and theoretical discourse and games play a more visible part in our media landscape, the modern video game community impacts the wider world of online culture and warrants more detailed study. Using the case of the Dickwolves incident from Penny Arcade.com, the authors address issues of hypermasculinity and sexism within the gaming community and how this lens brings to light issues with a host…
Ghostbusters is For Boys
In 2014, Paul Feig announced he was rebooting Ghostbusters, recasting the team as four women. The news was met with an outpouring of hate directed at the studio, media, and the stars. This had real consequences to the movie’s success: an extreme gender bias in reviews prior to the release date. We examine pivotal moments in this two-year incident through a data set collected from YouTube videos and comments, blog posts, reviews, forums, and artic…
Hypermasculinity & Dickwolves
As video games have attracted more critical attention and theoretical discourse and games play a more visible part in our media landscape, the modern video game community impacts the wider world of online culture and warrants more detailed study. Using the case of the Dickwolves incident from Penny Arcade.com, the authors address issues of hypermasculinity and sexism within the gaming community and how this lens brings to light issues with a host…
Toxic Geek Masculinity in Media
Ghostbusters is For Boys
In 2014, Paul Feig announced he was rebooting Ghostbusters, recasting the team as four women. The news was met with an outpouring of hate directed at the studio, media, and the stars. This had real consequences to the movie’s success: an extreme gender bias in reviews prior to the release date. We examine pivotal moments in this two-year incident through a data set collected from YouTube videos and comments, blog posts, reviews, forums, and artic…
Media in the Post #GamerGate Era
History has recorded the aggressive fandom campaigns of the 2010s, which drove vulnerable minority actors from their careers and homes. #GamerGate was the most iconic of these movements with its claim to focus on the ethics in games journalism. This article examines select news coverage of the #GamerGate movement from its initial outset in 2014 to today to identify how the movement changed news reporting’s approach to fandom harassment stories. #…
"Every Word You Just Said Is Wrong"
The months leading up to the release of Disney franchise films The Last Jedi (December 2017) and Black Panther (February 2018) were marked by speculation, concern, and fervor in equal measures from the established fan communities of Star Wars and Marvel. Both franchises have been associated with toxic geek masculinity, a performed, communal hypermasculinity marked by exclusionary practices and rhetoric (Salter & Blodgett, 2017). By centering eith…
Digital Games and Media (5 works) · Media studies (5 works) · Sociology (5 works) · Gender, Feminism, and Media (4 works) · Masculinity (4 works) · Media, Gender, and Advertising (4 works) · Art (3 works) · Geek (3 works) · Gender Studies (3 works) · Aesthetics (2 works)