Lori Gauthier
Biographic Data
| ID | 6754564 |
|---|---|
| NAME | Lori Gauthier |
| GIVEN NAMES | Lori |
| FAMILY NAME | Gauthier |
| SIGNATURE | GAUTHIER L |
| AFFILIATIONS | Laurentian University |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
Towards Understanding the Client and Observer in the Peer-to-Peer Role-Play
The longstanding use of the peer-to-peer role-play offers social work students an introduction to developing their skills of intervention in a simulated client encounter. This experiential exercise permits students to practice the generalist skills involved in engaging, assessing, intervening, and terminating with clients in distress. Although the student social worker is the central player of this exercise, the client and observer have integral …
Simulation as Vicarious Learning in the BSW Classroom
While direct client experience is the optimal environment for social work students to learn interviewing skills, vicarious learning, or learning through observing peers or an instructor in a simulated client encounter, also affords students the opportunity for personal growth and reflection. To explore students’ experiences of vicarious learning this study involved Year 4 BSW students who observed the course instructor conduct 10, 1-hour, live si…
No prominent works on this page.
Simulation as Vicarious Learning in the BSW Classroom
While direct client experience is the optimal environment for social work students to learn interviewing skills, vicarious learning, or learning through observing peers or an instructor in a simulated client encounter, also affords students the opportunity for personal growth and reflection. To explore students’ experiences of vicarious learning this study involved Year 4 BSW students who observed the course instructor conduct 10, 1-hour, live si…
Towards Understanding the Client and Observer in the Peer-to-Peer Role-Play
The longstanding use of the peer-to-peer role-play offers social work students an introduction to developing their skills of intervention in a simulated client encounter. This experiential exercise permits students to practice the generalist skills involved in engaging, assessing, intervening, and terminating with clients in distress. Although the student social worker is the central player of this exercise, the client and observer have integral …
Empathy (2 works) · Interprofessional Education and Collaboration (2 works) · Psychology (2 works) · Qualitative research (2 works) · Social Psychology (2 works) · Social Work (2 works) · Social Work Education and Practice (2 works) · Sociology (2 works) · Thematic analysis (2 works) · Active learning (machine learning (1 work)