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Hollie Wistow

Biographic Data

ID6762674
NAMEHollie Wistow
GIVEN NAMESHollie
FAMILY NAMEWistow
SIGNATUREWISTOW H
AFFILIATIONSUniversity of Nottingham
ORCID0009-0004-3298-2157
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
WORKS AS AUTHOR2
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2024
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Trash or Treasure

    Open Access•Hollie Wistow, David Antognoli•ARTICLE•Convergence The International…•2026

    Although critically maligned and popularly derided videogames are a persistent part of gaming culture, scholarly work has scarcely acknowledged the different ways in which games are understood as bad. This article disambiguates bad videogames by providing a critical overview of the various manifestations of badness in games. Through examining a series of case studies, we propose a framework for understanding how a videogame can be perceived as ba…

  • The Stupid, the Ridiculous, the Camp

    Open Access•Hollie Wistow•ARTICLE•Games and Culture•2024•References: 5

    This article identifies the queer potentialities of Goat Simulator by exploring how the gameplay mechanics can be understood as “stupid” and “Camp.” Moving away from representational notions of queerness, I argue that queering a game requires an alternative way to create and play. Often, the normative method of designing a videogame prioritizes technological precision and purposeful gameplay experiences. However, Goat Simulator does not fix its e…

No prominent works on this page.

  • The Stupid, the Ridiculous, the Camp

    Open Access•Hollie Wistow•ARTICLE•Games and Culture•2024•References: 5

    This article identifies the queer potentialities of Goat Simulator by exploring how the gameplay mechanics can be understood as “stupid” and “Camp.” Moving away from representational notions of queerness, I argue that queering a game requires an alternative way to create and play. Often, the normative method of designing a videogame prioritizes technological precision and purposeful gameplay experiences. However, Goat Simulator does not fix its e…

  • Trash or Treasure

    Open Access•Hollie Wistow, David Antognoli•ARTICLE•Convergence The International…•2026

    Although critically maligned and popularly derided videogames are a persistent part of gaming culture, scholarly work has scarcely acknowledged the different ways in which games are understood as bad. This article disambiguates bad videogames by providing a critical overview of the various manifestations of badness in games. Through examining a series of case studies, we propose a framework for understanding how a videogame can be perceived as ba…

Digital Games and Media (2 works) · Art (1 work) · Artificial Intelligence in Games (1 work) · Chart (1 work) · Computer Science (1 work) · Educational Games and Gamification (1 work) · Folklore, Mythology, and Literature Studies (1 work) · Game studies (1 work) · Human–computer interaction (1 work) · Literature (1 work)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae