Xan Smith
Biographic Data
| ID | 6762730 |
|---|---|
| NAME | Xan Smith |
| GIVEN NAMES | Xan |
| FAMILY NAME | Smith |
| SIGNATURE | SMITH X |
| AFFILIATIONS | Indiana University Bloomington |
| ORCID | 0009-0007-7716-8046 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Trolling is in the Eye of the Beholder
While perpetuated by the few, trolling in online video games is an increasingly common phenomenon. To understand how trolling behaviors gain momentum and spread throughout a community, this study examined when players perceive trolling and why such perceptions compel retaliatory actions. Participants evaluated staged gameplay that offered multiple auxiliary cues to a player’s underlying motivations which included the rules of the video game, the …
Binary Barriers
Virtual spaces and video games offer a unique opportunity for nonbinary and gender-diverse users to embody and express a gender that is congruent with their identity. The aim of this study was to better understand character creation, avatar identification, and virtual gender expression for nonbinary players, who's gender does not typically align with traditional male/female binary avatar options. Twenty-five nonbinary video game players participa…
Binary Barriers
Virtual spaces and video games offer a unique opportunity for nonbinary and gender-diverse users to embody and express a gender that is congruent with their identity. The aim of this study was to better understand character creation, avatar identification, and virtual gender expression for nonbinary players, who's gender does not typically align with traditional male/female binary avatar options. Twenty-five nonbinary video game players participa…
Binary Barriers
Virtual spaces and video games offer a unique opportunity for nonbinary and gender-diverse users to embody and express a gender that is congruent with their identity. The aim of this study was to better understand character creation, avatar identification, and virtual gender expression for nonbinary players, who's gender does not typically align with traditional male/female binary avatar options. Twenty-five nonbinary video game players participa…
Trolling is in the Eye of the Beholder
While perpetuated by the few, trolling in online video games is an increasingly common phenomenon. To understand how trolling behaviors gain momentum and spread throughout a community, this study examined when players perceive trolling and why such perceptions compel retaliatory actions. Participants evaluated staged gameplay that offered multiple auxiliary cues to a player’s underlying motivations which included the rules of the video game, the …
Digital Games and Media (2 works) · Psychology (2 works) · Social Psychology (2 works) · Attribution (1 work) · Avatar (1 work) · Computer Science (1 work) · Educational Games and Gamification (1 work) · Expression (computer science (1 work) · Gender identity (1 work) · Grounded theory (1 work)