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Usama Suleiman

Biographic Data

ID6802730
NAMEUsama Suleiman
GIVEN NAMESUsama
FAMILY NAMESuleiman
SIGNATURESULEIMAN U
AFFILIATIONSCardiff University
VERIFIEDNo
TOTAL WORKS1
TOTAL CITATIONS6
AUTHOR COUNT1
EDITOR COUNT0
FIRST PUBLICATION YEAR2006
LATEST PUBLICATION YEAR2006
H-INDEX1
  • Arab and American computer war games: The influence of a global technology on discourse

    D Machin, Usama Suleiman•ARTICLE•Critical Discourse Studies•2006•Cited by: 6•References: 11

    This paper compares two computer war games, US-produced and Arab-produced, which represent the conflict in Lebanon. It asks whether the format exerts an influence over the content of the games. The paper gives the historical background to the actual activities of the US and Hizbollah in the region and then looks at the representations of social actors, settings, and action in the games. We ask how these games relate to the real world events they …

  • Arab and American computer war games: The influence of a global technology on discourse

    D Machin, Usama Suleiman•ARTICLE•Critical Discourse Studies•2006•Cited by: 6•References: 11

    This paper compares two computer war games, US-produced and Arab-produced, which represent the conflict in Lebanon. It asks whether the format exerts an influence over the content of the games. The paper gives the historical background to the actual activities of the US and Hizbollah in the region and then looks at the representations of social actors, settings, and action in the games. We ask how these games relate to the real world events they …

  • Arab and American computer war games: The influence of a global technology on discourse

    D Machin, Usama Suleiman•ARTICLE•Critical Discourse Studies•2006•Cited by: 6•References: 11

    This paper compares two computer war games, US-produced and Arab-produced, which represent the conflict in Lebanon. It asks whether the format exerts an influence over the content of the games. The paper gives the historical background to the actual activities of the US and Hizbollah in the region and then looks at the representations of social actors, settings, and action in the games. We ask how these games relate to the real world events they …

Action (physics (1 works) · Anthropology (1 works) · Context (archaeology (1 works) · Digital Games and Media (1 works) · Epistemology (1 works) · Ethnography (1 works) · Globalization (1 works) · History (1 works) · History (1 works) · Ideology (1 works)

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