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Mehmet Koray Serin

Biographic Data

ID6811705
NAMEMehmet Koray Serin
GIVEN NAMESMehmet Koray
FAMILY NAMESerin
SIGNATURESERIN M K
AFFILIATIONSKastamonu University
ORCID0000-0003-4104-5902
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2025
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Between Rights and Realities

    Open Access•Esra Erbaş, Seniha Kurtoğlu et al.•ARTICLE•European Journal of Education•2026

    This study explores the perspectives of special education teachers regarding sexuality education for individuals with Autism Spectrum Disorder (ASD), focusing on the pedagogical strategies they employ, the challenges they encounter, and the support they require. Employing a phenomenological qualitative design, semi‐structured interviews were conducted with 15 special education teachers working in public schools in Türkiye. The findings reveal tha…

  • Reimagining Gender Equality Research in Europe

    Open Access•Aydın Bulut, Mehmet Koray Serin•ARTICLE•Sociology Compass•2026•References: 10

    This study provides a comprehensive sociological mapping of gender equality research in Europe, examining how the field has evolved as both a policy regime and a cultural formation. Utilising a range of theoretical frameworks, including feminist, institutional and cultural theories, the study employs a comprehensive bibliometric and thematic analysis of over two decades of scholarly output (2000–2025). The findings indicate a shift from individua…

  • ChatGPT as an interactive learning environment

    Mehmet Koray Serin, İbrahim Kepceoğlu•ARTICLE•Interactive Learning Environments•2025

    This qualitative multiple-case study examines how generative artificial intelligence can serve as an interactive learning environment to enhance the creative problem-posing skills of pre-service mathematics teachers. Twenty-four participants engaged in problem-posing tasks based on data tables, images, and open-ended scenarios. Their problems were evaluated across fluency, flexibility, and originality—the three core dimensions of creative thinkin…

No prominent works on this page.

  • ChatGPT as an interactive learning environment

    Mehmet Koray Serin, İbrahim Kepceoğlu•ARTICLE•Interactive Learning Environments•2025

    This qualitative multiple-case study examines how generative artificial intelligence can serve as an interactive learning environment to enhance the creative problem-posing skills of pre-service mathematics teachers. Twenty-four participants engaged in problem-posing tasks based on data tables, images, and open-ended scenarios. Their problems were evaluated across fluency, flexibility, and originality—the three core dimensions of creative thinkin…

  • Between Rights and Realities

    Open Access•Esra Erbaş, Seniha Kurtoğlu et al.•ARTICLE•European Journal of Education•2026

    This study explores the perspectives of special education teachers regarding sexuality education for individuals with Autism Spectrum Disorder (ASD), focusing on the pedagogical strategies they employ, the challenges they encounter, and the support they require. Employing a phenomenological qualitative design, semi‐structured interviews were conducted with 15 special education teachers working in public schools in Türkiye. The findings reveal tha…

  • Reimagining Gender Equality Research in Europe

    Open Access•Aydın Bulut, Mehmet Koray Serin•ARTICLE•Sociology Compass•2026•References: 10

    This study provides a comprehensive sociological mapping of gender equality research in Europe, examining how the field has evolved as both a policy regime and a cultural formation. Utilising a range of theoretical frameworks, including feminist, institutional and cultural theories, the study employs a comprehensive bibliometric and thematic analysis of over two decades of scholarly output (2000–2025). The findings indicate a shift from individua…

Teacher education (2 works) · Autism (1 work) · Autism spectrum disorder (1 work) · Autism Spectrum Disorder Research (1 work) · Coherence (philosophical gambling strategy (1 work) · Disability Rights and Representation (1 work) · Educational Games and Gamification (1 work) · Educational technology (1 work) · Experiential learning (1 work) · Field (mathematics (1 work)

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