Najaf Aghaei
Biographic Data
| ID | 6843419 |
|---|---|
| NAME | Najaf Aghaei |
| GIVEN NAMES | Najaf |
| FAMILY NAME | Aghaei |
| SIGNATURE | AGHAEI N |
| AFFILIATIONS | Kharazmi University |
| ORCID | 0000-0003-1429-4647 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Situational analysis of Iran’s eSports ecosystem
The purpose of the study is to map and interpret the structure, actors, and dynamics of Iran’s eSports ecosystem, and to develop a context-sensitive understanding of how competitive digital sport sustains and evolves under political, infrastructural, and economic constraints. The study adopts Clarke’s situational analysis, a post-modern extension of grounded theory. Data sources comprised semi-structured interviews with 19 Iranian eSports stakeho…
Transforming leisure time physical activity into a habit through social institutions
Physical activity is a positive health behavior that has been shown to reduce the risk of physical and mental illnesses; There's strong evidence suggesting that Physical activity, as one of the components of a healthy lifestyle, if transformed into a consistent behavior or habit early in life, becomes easier to sustain throughout the lifecycle and leads to valuable outcomes for the society's health in various physical, mental, and social dimensio…
Health promotion through physical activity applications using gamification
The present study aims to examine how gamification will function in physical activity applications. Because of the stoppage of exercise centers during the epidemic of diseases like COVID-19, which caused a global crisis, and because lack of physical activity is becoming a serious health problem around the world, the present research examines how exercise applications may be used to keep users active in non- exercises contexts. The present study a…
Scenarios of Iranians’ participation in leisure time physical activity
This study aimed to develop scenarios of Iranians’ future participation in leisure-time physical activity (LTPA). To this end, 12 experts in the field of leisure, sociology, and sport management were invited to take part. The Decision Making Trial and Evaluation Laboratory (DEMATEL) method was used to organize and analyze the data collected in a questionnaire featuring a pairwise comparison of 18 indicators of LTPA which were drawn from the relev…
Future Drivers of Leisure Time Physical Activity in Iran
Physical activity can contribute to societal health and prevent antisocial behaviors. This study explored the driving forces facilitating these goals in Iran’s socio-cultural context. Through a literature review, investigation of available political documents, interviews with experts and consensus of the research team, seventy-three driving forces were explored from different domains and then categorised via the STEEPV framework. This framework c…
No prominent works on this page.
Future Drivers of Leisure Time Physical Activity in Iran
Physical activity can contribute to societal health and prevent antisocial behaviors. This study explored the driving forces facilitating these goals in Iran’s socio-cultural context. Through a literature review, investigation of available political documents, interviews with experts and consensus of the research team, seventy-three driving forces were explored from different domains and then categorised via the STEEPV framework. This framework c…
Scenarios of Iranians’ participation in leisure time physical activity
This study aimed to develop scenarios of Iranians’ future participation in leisure-time physical activity (LTPA). To this end, 12 experts in the field of leisure, sociology, and sport management were invited to take part. The Decision Making Trial and Evaluation Laboratory (DEMATEL) method was used to organize and analyze the data collected in a questionnaire featuring a pairwise comparison of 18 indicators of LTPA which were drawn from the relev…
Health promotion through physical activity applications using gamification
The present study aims to examine how gamification will function in physical activity applications. Because of the stoppage of exercise centers during the epidemic of diseases like COVID-19, which caused a global crisis, and because lack of physical activity is becoming a serious health problem around the world, the present research examines how exercise applications may be used to keep users active in non- exercises contexts. The present study a…
Transforming leisure time physical activity into a habit through social institutions
Physical activity is a positive health behavior that has been shown to reduce the risk of physical and mental illnesses; There's strong evidence suggesting that Physical activity, as one of the components of a healthy lifestyle, if transformed into a consistent behavior or habit early in life, becomes easier to sustain throughout the lifecycle and leads to valuable outcomes for the society's health in various physical, mental, and social dimensio…
Situational analysis of Iran’s eSports ecosystem
The purpose of the study is to map and interpret the structure, actors, and dynamics of Iran’s eSports ecosystem, and to develop a context-sensitive understanding of how competitive digital sport sustains and evolves under political, infrastructural, and economic constraints. The study adopts Clarke’s situational analysis, a post-modern extension of grounded theory. Data sources comprised semi-structured interviews with 19 Iranian eSports stakeho…
Medicine (4 works) · Physical Activity and Health (4 works) · Political science (4 works) · Psychology (4 works) · Applied Psychology (3 works) · Physical activity (3 works) · Sociology (3 works) · Applied Psychology (2 works) · Business (2 works) · Computer Science (2 works)