Benjamin X Loriente
Biographic Data
| ID | 6851044 |
|---|---|
| NAME | Benjamin X Loriente |
| GIVEN NAMES | Benjamin X |
| FAMILY NAME | Loriente |
| SIGNATURE | LORIENTE B X |
| AFFILIATIONS | Victoria University |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2024 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Profiling gaming disorder risk
Internet Gaming Disorder (IGD) is characterized by persistent gaming behavior that causes significant social and personal impairment. While most research has focused on individual and game-related factors contributing to IGD, less attention has been given to environmental influences such as family communication (FC), vertically individualistic (VI) values and their interaction effect. This study aimed to (1) profile adult and adolescent gamers ba…
Disordered gaming
Online gamers represent themselves virtually through their in-game avatar, providing opportunities for connection and self-expression. Prior research indicates associations between aspects of the user-avatar bond (UAB) and more intensive gaming involvement. However, experiences may vary based on individual differences like sexual minority status (i.e. LGBTIQ+), warranting further investigation. Thus, the present study examined whether UAB profile…
No prominent works on this page.
Disordered gaming
Online gamers represent themselves virtually through their in-game avatar, providing opportunities for connection and self-expression. Prior research indicates associations between aspects of the user-avatar bond (UAB) and more intensive gaming involvement. However, experiences may vary based on individual differences like sexual minority status (i.e. LGBTIQ+), warranting further investigation. Thus, the present study examined whether UAB profile…
Profiling gaming disorder risk
Internet Gaming Disorder (IGD) is characterized by persistent gaming behavior that causes significant social and personal impairment. While most research has focused on individual and game-related factors contributing to IGD, less attention has been given to environmental influences such as family communication (FC), vertically individualistic (VI) values and their interaction effect. This study aimed to (1) profile adult and adolescent gamers ba…
Developmental psychology (2 works) · Impact of Technology on Adolescents (2 works) · Psychology (2 works) · Social Psychology (2 works) · Avatar (1 work) · Child Development and Digital Technology (1 work) · Clinical Psychology (1 work) · Computer Science (1 work) · Demography (1 work) · Digital Games and Media (1 work)