Benedikt Ellinger
Biographic Data
| ID | 6885473 |
|---|---|
| NAME | Benedikt Ellinger |
| GIVEN NAMES | Benedikt |
| FAMILY NAME | Ellinger |
| SIGNATURE | ELLINGER B |
| AFFILIATIONS | Statistisches Bundesamt |
| VERIFIED | No |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 1 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2021 |
| H-INDEX | 1 |
Enabling Immersive Exercise Activities for Older Adults
Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…
Enabling Immersive Exercise Activities for Older Adults
Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…
Enabling Immersive Exercise Activities for Older Adults
Participating in cognitive and physical activities can help older adults to live a healthy and independent life. However, with the ongoing pandemic, face-to-face training options became unavailable or limited, yielding a need for alternatives. In this paper, we conducted a user study with older adults (N = 25) to compare a traditional, recorded 2D gymnastics video with an immersive virtual reality (VR) exergame. We evaluated the movement and hear…
Applied Psychology (1 work) · Applied Psychology (1 work) · Cognition (1 work) · Computer Science (1 work) · Engineering (1 work) · Feeling (1 work) · Flow Experience in Various Fields (1 work) · Human–computer interaction (1 work) · Multimedia (1 work) · Psychology (1 work)