Wu‐Yuin Hwang
Biographic Data
| ID | 6899084 |
|---|---|
| NAME | Wu‐Yuin Hwang |
| GIVEN NAMES | Wu‐Yuin |
| FAMILY NAME | Hwang |
| SIGNATURE | HWANG W Y |
| AFFILIATIONS | National Central University |
| ORCID | 0000-0001-5684-3590 |
| VERIFIED | Yes |
| TOTAL WORKS | 14 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 14 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2014 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
AI-Enhanced Quality of Multimodal Physics Word Problems in Authentic Contexts Using the P-Magic App
This study aimed to develop an app called Physics Multimodal Authentic Generated Interactive Content Problem (P-MAGIC) to gather authentic contextual information by using object recognition and real-time sensors to help students learn the principles of centripetal acceleration in Physics. We implemented an instructional-based prompt generator that adjusts the difficulty level of problems in three levels, with the questions themselves being genera…
AI-enhanced cross-cultural learning with contextualization, personalization, and socialization in authentic contexts
Connecting cross-cultural learning with authentic real-life contexts remains challenging, despite its importance for developing learners’ cross-cultural competencies. This study developed and implemented an artificial intelligence (AI)-based X-Cultural App to support cross-cultural learning in authentic environments. The application integrates six functions: authentic context recognition, sample sentence generation, scaffolded essay writing, a pe…
Fostering sustainable cross-cultural learning through AI-supported multimodal storytelling activities
Cross-cultural learning is increasingly important in higher education, yet the use of multimodal generative artificial intelligence (AI) and Retrieval-Augmented Generation (RAG) to support authentic cross-cultural learning remains under-examined. This study developed a web-based system integrating multimodal generative AI with RAG technology, aimed at enhancing learners’ Multicultural Competence (MC), Critical Intercultural Awareness (CIA), Ethno…
A Study of AI ‐Supported Cross‐Cultural Learning and Its Influence on Cross‐Cultural Understanding, Learning Behaviour and Writing Performance of Learners in Authentic Contexts
Investigating the impact of context-awareness smart learning mechanism on EFL conversation learning
Drama learning is helpful for English speaking, however, few studies provided students with opportunities to practice drama conversations individually. This study proposed a Context-Awareness Smart Learning Mechanism (CASLM) and integrated into SmartVpen that consisted of context-aware learning content, context-aware input assistance, oral recognition feedback, peer cooperative learning, and smart conversation robot. The participants were 68 eigh…
Investigation of the influences of instructors and different media on learning attention with a wearable eye‐tracking system in the physical classrooms
Developing and validating an authentic contextual learning framework
The purpose of this study is to develop and validate an authentic contextual learning framework with six constructs to model the relationships among essential factors of authentic contextual learning. In particular, this framework explores the relationships across six constructs, i.e. learning by applying, healthy learning, collaborative learning, creativity, sustainability, and scalability. A total of 99 learners participated in this study. All …
Investigating anxiety and acceptance of students and parents toward authentic contextual learning with a mobile app under the Covid-19
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to investigate students’ learning achievements and anxiety and acceptance of students and parents toward ACL with …
English learning enhanced by collaborative contextual drama in an authentic context
Under the traditional English learning context, English as a Foreign Language (EFL) learners have few opportunities to apply their knowledge to a real-life setting. According to situated learning theory, different contexts hold different concepts related to learners’ real experiences. The researchers, therefore, integrated drama activity into EFL learning with the support of mobile devices to create an authentic English learning environment. In t…
Smart mechanisms and their influence on geometry learning of elementary school students in authentic contexts
With facilitation of advanced technologies, design and application of smart become promising research issues in education. Although it is potential for students to learn geometric in authentic contexts, there were still lack of studies addressing smart learning issue in authentic context for geometry. This study aim to propose an app, called SmartUG, to support students smartly to consolidate geometry understanding and learning through enriching …
Facilitating cognitive processes during EFL smartwatch‐supported learning activities in authentic contexts
In this study, we designed a game‐based English as a foreign language (EFL) learning activity for junior high school students for the application of newly learned knowledge to the real world. The learning activity was combined with physical exercises such as walking. Smartwatches were used to help students create learning content during the learning activity and monitor their physical activity. We aimed to explore how learning activity supported …
A pilot study
This study investigated three aspects: how project-based collaborative learning facilitates cross-cultural understanding; how students perceive project-based collaborative learning implementation in a collaborative cyber community (3C) online environment; and what types of communication among students are used. A qualitative case study approach was applied to explore these aspects using a variety of data sources. First, students’ reflections were…
Effects of using mobile devices on English listening diversity and speaking for EFL elementary students
This study designed learning activities supported by a mobile learning system for students to develop listening and speaking skills in English as a foreign language (EFL). How students perceive learning activities and a mobile learning system were examined in this study. Additionally, how different practices relate to students’ language proficiency was also explored. It was found that students had positive perceptions and intentions toward learni…
Investigating Applications of Speech-to-Text Recognition to Assist Learning in Online and Traditional Classrooms
This study applied Speech-to-Text Recognition (STR) technology during teaching and learning activities to assist learning. Two experiments were carried out in this study. In the first experiment, the STR technology was applied during one-way lectures and students' oral presentations in an online synchronous cyber classroom. In the second experiment, the STR technology was applied during seminars in a traditional classroom. This study aimed to inv…
No prominent works on this page.
Effects of using mobile devices on English listening diversity and speaking for EFL elementary students
This study designed learning activities supported by a mobile learning system for students to develop listening and speaking skills in English as a foreign language (EFL). How students perceive learning activities and a mobile learning system were examined in this study. Additionally, how different practices relate to students’ language proficiency was also explored. It was found that students had positive perceptions and intentions toward learni…
Investigating Applications of Speech-to-Text Recognition to Assist Learning in Online and Traditional Classrooms
This study applied Speech-to-Text Recognition (STR) technology during teaching and learning activities to assist learning. Two experiments were carried out in this study. In the first experiment, the STR technology was applied during one-way lectures and students' oral presentations in an online synchronous cyber classroom. In the second experiment, the STR technology was applied during seminars in a traditional classroom. This study aimed to inv…
A pilot study
This study investigated three aspects: how project-based collaborative learning facilitates cross-cultural understanding; how students perceive project-based collaborative learning implementation in a collaborative cyber community (3C) online environment; and what types of communication among students are used. A qualitative case study approach was applied to explore these aspects using a variety of data sources. First, students’ reflections were…
Smart mechanisms and their influence on geometry learning of elementary school students in authentic contexts
With facilitation of advanced technologies, design and application of smart become promising research issues in education. Although it is potential for students to learn geometric in authentic contexts, there were still lack of studies addressing smart learning issue in authentic context for geometry. This study aim to propose an app, called SmartUG, to support students smartly to consolidate geometry understanding and learning through enriching …
Facilitating cognitive processes during EFL smartwatch‐supported learning activities in authentic contexts
In this study, we designed a game‐based English as a foreign language (EFL) learning activity for junior high school students for the application of newly learned knowledge to the real world. The learning activity was combined with physical exercises such as walking. Smartwatches were used to help students create learning content during the learning activity and monitor their physical activity. We aimed to explore how learning activity supported …
Developing and validating an authentic contextual learning framework
The purpose of this study is to develop and validate an authentic contextual learning framework with six constructs to model the relationships among essential factors of authentic contextual learning. In particular, this framework explores the relationships across six constructs, i.e. learning by applying, healthy learning, collaborative learning, creativity, sustainability, and scalability. A total of 99 learners participated in this study. All …
Investigating anxiety and acceptance of students and parents toward authentic contextual learning with a mobile app under the Covid-19
Authentic contextual learning (ACL) with mobile apps near home became prevalent and promising due to the COVID-19 pandemic since students were asked to learn near home without going to school. However, learning with mobile apps may cause problematic issues, such as anxiety and acceptance of either students or parents. This study aims to investigate students’ learning achievements and anxiety and acceptance of students and parents toward ACL with …
English learning enhanced by collaborative contextual drama in an authentic context
Under the traditional English learning context, English as a Foreign Language (EFL) learners have few opportunities to apply their knowledge to a real-life setting. According to situated learning theory, different contexts hold different concepts related to learners’ real experiences. The researchers, therefore, integrated drama activity into EFL learning with the support of mobile devices to create an authentic English learning environment. In t…
Investigating the impact of context-awareness smart learning mechanism on EFL conversation learning
Drama learning is helpful for English speaking, however, few studies provided students with opportunities to practice drama conversations individually. This study proposed a Context-Awareness Smart Learning Mechanism (CASLM) and integrated into SmartVpen that consisted of context-aware learning content, context-aware input assistance, oral recognition feedback, peer cooperative learning, and smart conversation robot. The participants were 68 eigh…
Investigation of the influences of instructors and different media on learning attention with a wearable eye‐tracking system in the physical classrooms
AI-Enhanced Quality of Multimodal Physics Word Problems in Authentic Contexts Using the P-Magic App
This study aimed to develop an app called Physics Multimodal Authentic Generated Interactive Content Problem (P-MAGIC) to gather authentic contextual information by using object recognition and real-time sensors to help students learn the principles of centripetal acceleration in Physics. We implemented an instructional-based prompt generator that adjusts the difficulty level of problems in three levels, with the questions themselves being genera…
AI-enhanced cross-cultural learning with contextualization, personalization, and socialization in authentic contexts
Connecting cross-cultural learning with authentic real-life contexts remains challenging, despite its importance for developing learners’ cross-cultural competencies. This study developed and implemented an artificial intelligence (AI)-based X-Cultural App to support cross-cultural learning in authentic environments. The application integrates six functions: authentic context recognition, sample sentence generation, scaffolded essay writing, a pe…
Fostering sustainable cross-cultural learning through AI-supported multimodal storytelling activities
Cross-cultural learning is increasingly important in higher education, yet the use of multimodal generative artificial intelligence (AI) and Retrieval-Augmented Generation (RAG) to support authentic cross-cultural learning remains under-examined. This study developed a web-based system integrating multimodal generative AI with RAG technology, aimed at enhancing learners’ Multicultural Competence (MC), Critical Intercultural Awareness (CIA), Ethno…
A Study of AI ‐Supported Cross‐Cultural Learning and Its Influence on Cross‐Cultural Understanding, Learning Behaviour and Writing Performance of Learners in Authentic Contexts
Computer Science (10 works) · Psychology (10 works) · Educational technology (6 works) · Multimedia (6 works) · AI in Service Interactions (5 works) · Mathematics education (5 works) · Mobile Learning in Education (5 works) · Artificial Intelligence (4 works) · Pedagogy (4 works) · Contextual learning (3 works)