Federica Pallavicini
Biographic Data
| ID | 6905166 |
|---|---|
| NAME | Federica Pallavicini |
| GIVEN NAMES | Federica |
| FAMILY NAME | Pallavicini |
| SIGNATURE | PALLAVICINI F |
| AFFILIATIONS | University of Milano-Bicocca |
| ORCID | 0000-0003-2064-3823 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 5 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2017 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
A Narrative Review on Augmented Reality in Education
Augmented Reality (AR) is transforming education by integrating digital and real-world elements to create immersive and practical learning experiences. AR offers unique benefits in education, such as enhancing student engagement, facilitating understanding of complex concepts through visualizations, and promoting collaborative learning. However, it also faces significant barriers, including high costs, technological limitations, and a lack of sta…
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the Covid-19 Pandemic
Global Storm of Stress-Related Psychopathological Symptoms
The coronavirus disease 2019 (COVID-19) pandemic is a global health emergency requiring clinicians to be prepared to cope with the increase in the future incidence of trauma and stress-related psychopathological symptoms. The early detection of psychological distress and timely intervention are strongly recommended. Clinicians should also consider integrating new technologies such as virtual reality (VR) in the treatment of these trauma and stres…
Gaming for Earth
Gaming for Earth
Global Storm of Stress-Related Psychopathological Symptoms
The coronavirus disease 2019 (COVID-19) pandemic is a global health emergency requiring clinicians to be prepared to cope with the increase in the future incidence of trauma and stress-related psychopathological symptoms. The early detection of psychological distress and timely intervention are strongly recommended. Clinicians should also consider integrating new technologies such as virtual reality (VR) in the treatment of these trauma and stres…
The Effects of Playing Video Games on Stress, Anxiety, Depression, Loneliness, and Gaming Disorder During the Early Stages of the Covid-19 Pandemic
A Narrative Review on Augmented Reality in Education
Augmented Reality (AR) is transforming education by integrating digital and real-world elements to create immersive and practical learning experiences. AR offers unique benefits in education, such as enhancing student engagement, facilitating understanding of complex concepts through visualizations, and promoting collaborative learning. However, it also faces significant barriers, including high costs, technological limitations, and a lack of sta…
Computer Science (2 works) · Psychology (2 works) · Anxiety (1 works) · Augmented reality (1 works) · Augmented Reality Applications (1 works) · Behavioral Health and Interventions (1 works) · Clinical Psychology (1 works) · Conceptual framework (1 works) · Consumption (sociology (1 works) · COVID-19 and Mental Health (1 works)