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Gustavo Patow

Biographic Data

ID6921907
NAMEGustavo Patow
GIVEN NAMESGustavo
FAMILY NAMEPatow
SIGNATUREPATOW G
AFFILIATIONSUniversitat de Girona
ORCID0000-0002-1977-9101
VERIFIEDYes
TOTAL WORKS4
TOTAL CITATIONS0
AUTHOR COUNT4
EDITOR COUNT0
FIRST PUBLICATION YEAR2013
LATEST PUBLICATION YEAR2021
H-INDEX0
  • A 3D digitisation workflow for architecture-specific annotation of built heritage

    Open Access•Marissia Deligiorgi, Maria Maslioukova et al.•ARTICLE•Journal of Archaeological Science…•2021•References: 1

  • Perspective on procedural modeling based on structural analysis

    Open Access•Josep Lluis Fita, Gonzalo Besuievsky et al.•ARTICLE•Virtual Archaeology Review•2017

    With the rise of available computing capabilities, structural analysis has recently become a key tool for building assessment usually managed by art historians, curators, and other specialist related to the study and preservation of ancient buildings. On the other hand, the flourishing field of procedural modeling has provided some exciting breakthroughs for the recreation of lost buildings and urban structures. However, there is a surprising lac…

  • Procedural modeling historical buildings for serious games

    Open Access•Gonzalo Besuievsky, Gustavo Patow•ARTICLE•Virtual Archaeology Review•2013

    In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle or a city old town, through a methodology that facilitates their reconstruction. We allow having in a short time an approximation model that is flexible for being explored, analyzed and eventually modified. This is crucial for serious game development pipelines, whose objective is focused not only on accuracy and realism, but also on transmitting a …

  • Recreación de estructuras arquitectónicas mediante modelaje procedural basado en volúmenes

    Open Access•Santiago Barroso Juan, Gustavo Patow•ARTICLE•Virtual Archaeology Review•2013

    While the procedural modeling of buildings and other architectural structures has evolved very significantly in recent years, there is noticeable absence of high-level tools that allow a designer, an artist or an historian, creating important buildings or architectonic structures in a particular city. In this paper we present a tool for creating buildings in a simple and clear, following rules that use the language and methodology of creating the…

No prominent works on this page.

  • Procedural modeling historical buildings for serious games

    Open Access•Gonzalo Besuievsky, Gustavo Patow•ARTICLE•Virtual Archaeology Review•2013

    In this paper we target the goal of obtaining detailed historical virtual buildings, like a castle or a city old town, through a methodology that facilitates their reconstruction. We allow having in a short time an approximation model that is flexible for being explored, analyzed and eventually modified. This is crucial for serious game development pipelines, whose objective is focused not only on accuracy and realism, but also on transmitting a …

  • Recreación de estructuras arquitectónicas mediante modelaje procedural basado en volúmenes

    Open Access•Santiago Barroso Juan, Gustavo Patow•ARTICLE•Virtual Archaeology Review•2013

    While the procedural modeling of buildings and other architectural structures has evolved very significantly in recent years, there is noticeable absence of high-level tools that allow a designer, an artist or an historian, creating important buildings or architectonic structures in a particular city. In this paper we present a tool for creating buildings in a simple and clear, following rules that use the language and methodology of creating the…

  • Perspective on procedural modeling based on structural analysis

    Open Access•Josep Lluis Fita, Gonzalo Besuievsky et al.•ARTICLE•Virtual Archaeology Review•2017

    With the rise of available computing capabilities, structural analysis has recently become a key tool for building assessment usually managed by art historians, curators, and other specialist related to the study and preservation of ancient buildings. On the other hand, the flourishing field of procedural modeling has provided some exciting breakthroughs for the recreation of lost buildings and urban structures. However, there is a surprising lac…

  • A 3D digitisation workflow for architecture-specific annotation of built heritage

    Open Access•Marissia Deligiorgi, Maria Maslioukova et al.•ARTICLE•Journal of Archaeological Science…•2021•References: 1

Computer Science (4 works) · 3D Surveying and Cultural Heritage (3 works) · Architectural engineering (3 works) · Engineering (3 works) · Archaeology (2 works) · Art (2 works) · Cultural heritage (2 works) · Archaeological Research and Protection (1 works) · Architecture (1 works) · Architecture and Art History Studies (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae