Chia-rong Wu
Biographic Data
| ID | 6936469 |
|---|---|
| NAME | Chia-rong Wu |
| GIVEN NAMES | Chia-rong |
| FAMILY NAME | Wu |
| SIGNATURE | WU C |
| AFFILIATIONS | University of Canterbury |
| ORCID | 0000-0001-5357-6458 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2021 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Taiwan Extra and the Future of Sinophone Studies
Save the Children
This article examines the process of historical learning in video gaming and broadens the scope of Taiwanese game culture through an in-depth analysis of three horror video games: Detention (2017), pagui (2019), and Halflight (2020). It offers a comparative study of these games, focusing on their shared ‘save the children’ theme, which reimagines Taiwan’s traumatic past through nightmarish settings tied to the February 28 Incident and the White T…
Spectralizing the White Terror
This article treats the Detention franchise as a cultural phenomenon from three interrelated angles. First, this article examines the historical significance and political reconstruction of the White Terror in response to the development and adaptation of Detention, while taking into account its multi-layered source material in history, cult culture, literature, and cinema. Historically bound, Detention blends foreign and local horror, fostering …
No prominent works on this page.
Spectralizing the White Terror
This article treats the Detention franchise as a cultural phenomenon from three interrelated angles. First, this article examines the historical significance and political reconstruction of the White Terror in response to the development and adaptation of Detention, while taking into account its multi-layered source material in history, cult culture, literature, and cinema. Historically bound, Detention blends foreign and local horror, fostering …
Taiwan Extra and the Future of Sinophone Studies
Save the Children
This article examines the process of historical learning in video gaming and broadens the scope of Taiwanese game culture through an in-depth analysis of three horror video games: Detention (2017), pagui (2019), and Halflight (2020). It offers a comparative study of these games, focusing on their shared ‘save the children’ theme, which reimagines Taiwan’s traumatic past through nightmarish settings tied to the February 28 Incident and the White T…
Art (2 works) · History (2 works) · Hong Kong and Taiwan Politics (2 works) · Literature (2 works) · Media studies (2 works) · Narrative (2 works) · Sociology (2 works) · Aesthetics (1 work) · Allegory (1 work) · Asian American and Pacific Histories (1 work)