Katerina Ziova
Biographic Data
| ID | 6941255 |
|---|---|
| NAME | Katerina Ziova |
| GIVEN NAMES | Katerina |
| FAMILY NAME | Ziova |
| SIGNATURE | ZIOVA K |
| AFFILIATIONS | Piraeus Bank |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Valorising Traditional Crafts
Traditional craft practices face growing marginalization under industrialization yet remain central to cultural heritage and community identity. The Horizon Europe project CRAEFT addresses this through a Valorization Pilot, applying digital technologies across four dimensions: cultural experiences, games, retail support, and maker-oriented activities. The pilot adopted the Europeana Impact Framework, built on the Balanced Value Impact Model, to s…
The Role of Craft in Special Education
This study explores the potential of craft-based activities in the context of special education, focusing on a papier mâché sculpting workshop implemented at the Special Kindergarten of Komotini, Greece, as part of the Horizon Europe Craeft project. The initiative aimed to assess how such creative activities could enhance the learning experience of children with intellectual and motor impairments, foster socialization, and develop fine motor skil…
No prominent works on this page.
The Role of Craft in Special Education
This study explores the potential of craft-based activities in the context of special education, focusing on a papier mâché sculpting workshop implemented at the Special Kindergarten of Komotini, Greece, as part of the Horizon Europe Craeft project. The initiative aimed to assess how such creative activities could enhance the learning experience of children with intellectual and motor impairments, foster socialization, and develop fine motor skil…
Valorising Traditional Crafts
Traditional craft practices face growing marginalization under industrialization yet remain central to cultural heritage and community identity. The Horizon Europe project CRAEFT addresses this through a Valorization Pilot, applying digital technologies across four dimensions: cultural experiences, games, retail support, and maker-oriented activities. The pilot adopted the Europeana Impact Framework, built on the Balanced Value Impact Model, to s…
Art (1 work) · Art Education and Development (1 work) · Art Therapy and Mental Health (1 work) · Craft (1 work) · Crafts, Textile, and Design (1 work) · Creativity in Education and Neuroscience (1 work) · cultural games (1 work) · Cultural heritage (1 work) · cultural heritage institutions (1 work) · Cultural Heritage Management and Preservation (1 work)