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Lide Su

Biographic Data

ID6947156
NAMELide Su
GIVEN NAMESLide
FAMILY NAMESu
SIGNATURESU L
AFFILIATIONSHunan Normal University
ORCID0000-0003-3701-8477
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS0
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2023
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Research on the impact of digital upgrade of sports event industry on value chain reconstruction

    Open Access•Lide Su, Zhixiang Wen et al.•ARTICLE•Frontiers in Sports and Active…•2026

    Background Digital upgrading is reshaping how sport event industries organize value creation, coordination, and commercialization. However, limited attention has been paid to how digital upgrading reconstructs organizational boundaries and value chains. Methods This study adopts a sequential mixed-method design combining multiple-case analysis and quantitative testing. Based on 12 sport event cases and 28 semi-structured interviews, the study ide…

  • Modeling the interactive development of sports services and the silver economy in aging societies

    Open Access•Quanchen Zhou, Lide Su et al.•ARTICLE•Frontiers in Public Health•2026

    Background: Rapid population aging is reshaping preventive health priorities and the silver economy, yet the dynamic linkage between sports services and aging-related economic activity remains underexplored. Methods: Using multi-regional panel data, we constructed validated composite indices for sports services and the silver economy and estimated bidirectional dynamic relationships with system GMM, testing mediation via older adults' physical ac…

  • Daily physical activity, coffee and energy drink consumption, and sleep patterns among Chinese elite professional esports athletes

    Open Access•Zhihui Pang, Lide Su et al.•ARTICLE•Frontiers in Public Health•2025

    Purpose: Esports is increasingly recognized as both a legitimate sport and profession. However, evidence on the health behaviors of esports athletes remains limited. Due to the nature of their activity, these athletes face occupational health risks associated with prolonged sedentary behavior, sleep deprivation, and excessive energy drink consumption. This study aimed to document the health behaviors of professional esports athletes. Methods: Thi…

  • Factors driving Fifa world cup 2022 viewership ratings in mainland China

    Open Access•Zongqing Wang, Lide Su et al.•ARTICLE•Frontiers in Sports and Active…•2024•References: 2

    Introduction The FIFA World Cup is not only the most lucrative athletic event globally, but it also functions as a platform for promoting peace owing to FIFA's new vision. Nevertheless, the determinants of TV viewership ratings, especially in the Chinese market, which is a critical revenue stream for FIFA TV broadcasting, are still unsolved. Using a distributional regression, this study aimed to quantify the dynamics of viewership ratings for the…

  • Exercise training upregulates intracellular nicotinamide phosphoribosyltransferase expression in humans

    Open Access•Xu Sun, Lide Su et al.•ARTICLE•Frontiers in Public Health•2023

No prominent works on this page.

  • Exercise training upregulates intracellular nicotinamide phosphoribosyltransferase expression in humans

    Open Access•Xu Sun, Lide Su et al.•ARTICLE•Frontiers in Public Health•2023

  • Factors driving Fifa world cup 2022 viewership ratings in mainland China

    Open Access•Zongqing Wang, Lide Su et al.•ARTICLE•Frontiers in Sports and Active…•2024•References: 2

    Introduction The FIFA World Cup is not only the most lucrative athletic event globally, but it also functions as a platform for promoting peace owing to FIFA's new vision. Nevertheless, the determinants of TV viewership ratings, especially in the Chinese market, which is a critical revenue stream for FIFA TV broadcasting, are still unsolved. Using a distributional regression, this study aimed to quantify the dynamics of viewership ratings for the…

  • Daily physical activity, coffee and energy drink consumption, and sleep patterns among Chinese elite professional esports athletes

    Open Access•Zhihui Pang, Lide Su et al.•ARTICLE•Frontiers in Public Health•2025

    Purpose: Esports is increasingly recognized as both a legitimate sport and profession. However, evidence on the health behaviors of esports athletes remains limited. Due to the nature of their activity, these athletes face occupational health risks associated with prolonged sedentary behavior, sleep deprivation, and excessive energy drink consumption. This study aimed to document the health behaviors of professional esports athletes. Methods: Thi…

  • Research on the impact of digital upgrade of sports event industry on value chain reconstruction

    Open Access•Lide Su, Zhixiang Wen et al.•ARTICLE•Frontiers in Sports and Active…•2026

    Background Digital upgrading is reshaping how sport event industries organize value creation, coordination, and commercialization. However, limited attention has been paid to how digital upgrading reconstructs organizational boundaries and value chains. Methods This study adopts a sequential mixed-method design combining multiple-case analysis and quantitative testing. Based on 12 sport event cases and 28 semi-structured interviews, the study ide…

  • Modeling the interactive development of sports services and the silver economy in aging societies

    Open Access•Quanchen Zhou, Lide Su et al.•ARTICLE•Frontiers in Public Health•2026

    Background: Rapid population aging is reshaping preventive health priorities and the silver economy, yet the dynamic linkage between sports services and aging-related economic activity remains underexplored. Methods: Using multi-regional panel data, we constructed validated composite indices for sports services and the silver economy and estimated bidirectional dynamic relationships with system GMM, testing mediation via older adults' physical ac…

Physical Activity and Health (2 works) · Advertising (1 work) · Applied Psychology (1 work) · Athletes (1 work) · Audience measurement (1 work) · Business (1 work) · Business model (1 work) · China (1 work) · Clinical Psychology (1 work) · Computer Science (1 work)

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