Hyo Jin Lee
Biographic Data
| ID | 7033117 |
|---|---|
| NAME | Hyo Jin Lee |
| GIVEN NAMES | Hyo Jin |
| FAMILY NAME | Lee |
| SIGNATURE | LEE H J |
| AFFILIATIONS | Oregon State University |
| ORCID | 0000-0001-8378-3001 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 4 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2011 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
Development and Psychometric Validation of a Novel Self-Report Measure of ICD-11 Gaming Disorder
Video game use is associated with addiction-like behaviors in 6 to 15.6 percent of video game players. There were no formal diagnostic criteria for video game addiction until gaming disorder (GD) was added to the International Classification of Diseases 11th Edition (ICD-11), and there are no published instruments designed to diagnose GD. The aims of the current study were to develop a self-report measure of GD (using the Lee Morrell Gaming Disor…
Substance Abuse Among American Indians and Alaska Natives
Promoting Exercise Behavior among Chinese Youth with Hearing Loss
The transtheoretical model proposes that behavior change is experienced as a series of stages. Interventions tailored to these stages are most likely to be effective in progressing people through the model's hypothesized behavior change continuum. In this study, a stage-tailored, 12-week, exercise behavior intervention based on the transtheoretical model was conducted among a sample of 150 Chinese youth with hearing loss. Participants were random…
The Role of Descriptive Norm within the Theory of Planned Behavior in Predicting Korean Americans' Exercise Behavior
There are few studies investigating psychosocial mechanisms in Korean Americans' exercise behavior. The present study tested the usefulness of the theory of planned behavior in predicting Korean American's exercise behavior and whether the descriptive norm (i.e., perceptions of what others do) improved the predictive validity of the theory of planned behavior. Using a retrospective design and self-report measures, web-survey responses from 198 Ko…
No prominent works on this page.
Promoting Exercise Behavior among Chinese Youth with Hearing Loss
The transtheoretical model proposes that behavior change is experienced as a series of stages. Interventions tailored to these stages are most likely to be effective in progressing people through the model's hypothesized behavior change continuum. In this study, a stage-tailored, 12-week, exercise behavior intervention based on the transtheoretical model was conducted among a sample of 150 Chinese youth with hearing loss. Participants were random…
The Role of Descriptive Norm within the Theory of Planned Behavior in Predicting Korean Americans' Exercise Behavior
There are few studies investigating psychosocial mechanisms in Korean Americans' exercise behavior. The present study tested the usefulness of the theory of planned behavior in predicting Korean American's exercise behavior and whether the descriptive norm (i.e., perceptions of what others do) improved the predictive validity of the theory of planned behavior. Using a retrospective design and self-report measures, web-survey responses from 198 Ko…
Substance Abuse Among American Indians and Alaska Natives
Development and Psychometric Validation of a Novel Self-Report Measure of ICD-11 Gaming Disorder
Video game use is associated with addiction-like behaviors in 6 to 15.6 percent of video game players. There were no formal diagnostic criteria for video game addiction until gaming disorder (GD) was added to the International Classification of Diseases 11th Edition (ICD-11), and there are no published instruments designed to diagnose GD. The aims of the current study were to develop a self-report measure of GD (using the Lee Morrell Gaming Disor…
Psychology (4 works) · Clinical Psychology (3 works) · Psychiatry (3 works) · Behavioral Health and Interventions (2 works) · Clinical Psychology (2 works) · Medicine (2 works) · Psychological intervention (2 works) · Social Psychology (2 works) · Social Psychology (2 works) · Addiction (1 work)