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Heidi Ruotsalainen

Biographic Data

ID7053281
NAMEHeidi Ruotsalainen
GIVEN NAMESHeidi
FAMILY NAMERuotsalainen
SIGNATURERUOTSALAINEN H
AFFILIATIONSUniversity of Oulu
ORCID0000-0002-8234-627X
VERIFIEDYes
TOTAL WORKS5
TOTAL CITATIONS0
AUTHOR COUNT5
EDITOR COUNT0
FIRST PUBLICATION YEAR2017
LATEST PUBLICATION YEAR2020
H-INDEX0
  • Problematic gaming behaviour and health-related outcomes

    Open Access•Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•Journal of Health Psychology•2020

    This systematic review and meta-analysis aimed to investigate the interplay between problematic gaming behaviour and health-related outcomes at different developmental stages. A total of 50 empirical studies met the specified inclusion criteria, and a meta-analysis using correlation coefficients was used for the studies that reported adverse health implications regarding the impact of problematic gaming behaviour on depression, anxiety, obsessive…

  • Association Between Psychosocial Problems and Unhealthy Health Behavior Patterns Among Finnish Adolescents

    Open Access•Kaisa Marttila‐Tornio, Heidi Ruotsalainen et al.•ARTICLE•Child Psychiatry & Human…•2020

    The aim of the study was to investigate how psychosocial problems in childhood and adolescence associate with an unhealthy health behavior pattern among adolescents in Northern Finland. The study population consisted of 4350 participants, drawn from the Northern Finland Birth Cohort 1986 Study. Health behavior patterns were assessed in adolescence and psychosocial problems in childhood and adolescence. Logistic regression analyses were performed …

  • Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students

    Open Access•Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•International Journal of Mental…•2019

    The objective of this work was to examine the connections between problematic digital gaming and various health-related behavior characteristics in a population of vocational school students. Data collection was performed (N = 1335) via an online survey in vocational school units in northern Finland. The survey incorporated the Internet Gaming Disorder Test (IGD10) as well as self-reported measures including questions on socio-demographics, infor…

  • Psychometric Properties of the Problematic Gaming Questionnaire Used to Assess Finnish Adolescents

    Open Access•Niko Männikkö, Zsolt Demetrovics et al.•ARTICLE•International Journal of Mental…•2018

  • Problematic Gaming Behavior Among Finnish Junior High School Students

    Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•Behavioral Medicine•2017

    Multiplatform digital media use and gaming have been increased in recent years. The aim of this study was to examine associations between sociodemographics and digital gaming behavior characteristics (i.e., gaming time, medium, and genres) with problematic gaming behavior in adolescents. A convenience sample of Finnish junior high school students (n = 560; mean age 14 years, ranging from 12 to 16 years) participated in the cross-sectional survey,…

No prominent works on this page.

  • Problematic Gaming Behavior Among Finnish Junior High School Students

    Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•Behavioral Medicine•2017

    Multiplatform digital media use and gaming have been increased in recent years. The aim of this study was to examine associations between sociodemographics and digital gaming behavior characteristics (i.e., gaming time, medium, and genres) with problematic gaming behavior in adolescents. A convenience sample of Finnish junior high school students (n = 560; mean age 14 years, ranging from 12 to 16 years) participated in the cross-sectional survey,…

  • Psychometric Properties of the Problematic Gaming Questionnaire Used to Assess Finnish Adolescents

    Open Access•Niko Männikkö, Zsolt Demetrovics et al.•ARTICLE•International Journal of Mental…•2018

  • Problematic Gaming Is Associated with Some Health-Related Behaviors Among Finnish Vocational School Students

    Open Access•Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•International Journal of Mental…•2019

    The objective of this work was to examine the connections between problematic digital gaming and various health-related behavior characteristics in a population of vocational school students. Data collection was performed (N = 1335) via an online survey in vocational school units in northern Finland. The survey incorporated the Internet Gaming Disorder Test (IGD10) as well as self-reported measures including questions on socio-demographics, infor…

  • Problematic gaming behaviour and health-related outcomes

    Open Access•Niko Männikkö, Heidi Ruotsalainen et al.•ARTICLE•Journal of Health Psychology•2020

    This systematic review and meta-analysis aimed to investigate the interplay between problematic gaming behaviour and health-related outcomes at different developmental stages. A total of 50 empirical studies met the specified inclusion criteria, and a meta-analysis using correlation coefficients was used for the studies that reported adverse health implications regarding the impact of problematic gaming behaviour on depression, anxiety, obsessive…

  • Association Between Psychosocial Problems and Unhealthy Health Behavior Patterns Among Finnish Adolescents

    Open Access•Kaisa Marttila‐Tornio, Heidi Ruotsalainen et al.•ARTICLE•Child Psychiatry & Human…•2020

    The aim of the study was to investigate how psychosocial problems in childhood and adolescence associate with an unhealthy health behavior pattern among adolescents in Northern Finland. The study population consisted of 4350 participants, drawn from the Northern Finland Birth Cohort 1986 Study. Health behavior patterns were assessed in adolescence and psychosocial problems in childhood and adolescence. Logistic regression analyses were performed …

Medicine (4 works) · Psychology (4 works) · Clinical Psychology (3 works) · Clinical Psychology (3 works) · Impact of Technology on Adolescents (3 works) · Applied Psychology (2 works) · Applied Psychology (2 works) · Child Development and Digital Technology (2 works) · Demographics (2 works) · Demography (2 works)

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