Daniel Stjepanović
Biographic Data
| ID | 7105177 |
|---|---|
| NAME | Daniel Stjepanović |
| GIVEN NAMES | Daniel |
| FAMILY NAME | Stjepanović |
| SIGNATURE | STJEPANOVIĆ D |
| AFFILIATIONS | The University of Queensland |
| ORCID | 0000-0003-4307-423X |
| VERIFIED | Yes |
| TOTAL WORKS | 21 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 21 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2019 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Motivations and Pathways
Background Medicinal cannabis has been legally available in Australia since 2016. The current study examined the motivations for seeking medicinal cannabis and the pathways through which Australians accessed it.Methods Brief semi-structured interviews were conducted with 15 adults who self-reported medicinal cannabis use within the past 12 months. Informants were recruited at two cannabis-related events in Queensland and New South Wales. Intervie…
Non‐Medical Use of Prescription Stimulants in Australia
Co‐Designing AI ‐Generated Vaping Awareness Materials With Adolescents and Young Adults
The Short‐Term Health Effects of Dealcoholised Red Wine
Understanding Drug and Alcohol Staff Perspectives on the Barriers and Facilitators to Drug Checking
The prevalence and correlates of self‐reported cannabis use for medicinal, dual and recreational motives in Australia
The Gaming Disorder Identification Test (Gadit) – A screening tool for Gaming Disorder based on ICD-11
Through the looking glass
What is the hype on # MedicinalCannabis in the United States? A content analysis of medicinal cannabis tweets
How much cannabis is used in a joint in Australia? An experimental investigation into use by potency and frequency
Extended hours of video game play and negative physical symptoms and pain
Video games are a source of positive experiences and joy for many people. However, some interaction styles may lead to negative consequences. We aimed to examine the potential negative physical problems associated with video gaming behaviors. Data were from the 2022 International Gaming Study (IGS22), a cross-sectional survey of 955 individuals aged 18–94 (M = 46.10 [16.19]; 45% male) who played video games. We examined the association between pr…
A latent class analysis of patterns of tobacco and cannabis use in Australia and their health‐related correlates
Common adverse events of electronic cigarettes compared with traditional nicotine replacement therapies
Buy High, Sell Low”
The constant, substantial price fluctuations of cryptocurrency allow traders to engage in highly speculative trading that closely resembles gambling. With significant financial loss associated with adverse mental health outcomes, it is important to investigate the impact that market participation has on mental health. Therefore, we conducted interviews with 17 participants who self-reported problems due to trading. Thematic analysis was conducted…
Cryptocurrency trading, mental health and addiction
Background: The volatility and 24/7 nature of the cryptocurrency market allows traders to engage in highly speculative trading patterns that closely resemble gambling. Considering its potential for addiction and economic loss, it is important to investigate the impact that cryptocurrency trading has on mental health. Therefore, we analyzed Reddit discussions regarding mental health, gambling, and addiction from members of the discussion board, r/…
A provisional evaluation of Australia's medical cannabis program
In 2016, the Australian Government legislated to allow cannabis to be prescribed to patients as an unapproved medicine under the special access provisions of the Therapeutic Goods Act. This paper compares the Australian regulatory approach with other national approaches, outlines the main provisions of the Special Access Scheme for medical cannabis, describes how the program has evolved since 2017, includes an analysis of adverse events reported …
Getting high for likes
Trends and Socio-Demographic Differences of Cannabis Vaping in the USA and Canada
Given the rise in cannabis vaping, it is important to highlight the heterogeneity in vaping different cannabis product because of the potential differences in their health risks. This study aims to estimate the trends and socio-demographic correlates of the use of various cannabis vaping products across jurisdiction with different legal status. Data from the 2018 (n = 27,169) and 2019 (n = 47,747) waves of the International Cannabis Policy Study …
Changes in Viewer Engagement and Accessibility of Popular Vaping Videos on TikTok
Whilst the depiction type and thematic distribution of removed videos suggest that TikTok may be removing a small proportion of content that promotes the use of e-cigarettes, metadata of remaining videos indicate an increase in viewer engagement. TikTok's removal of explicit substance-related hashtags from the platform could be a step towards preventing adolescents from being exposed to harmful behaviours and substances online. However, the platf…
Cannabis use and cannabis use disorder
Public health implications of legalising the production and sale of cannabis for medicinal and recreational use
No prominent works on this page.
Public health implications of legalising the production and sale of cannabis for medicinal and recreational use
Cannabis use and cannabis use disorder
Getting high for likes
Trends and Socio-Demographic Differences of Cannabis Vaping in the USA and Canada
Given the rise in cannabis vaping, it is important to highlight the heterogeneity in vaping different cannabis product because of the potential differences in their health risks. This study aims to estimate the trends and socio-demographic correlates of the use of various cannabis vaping products across jurisdiction with different legal status. Data from the 2018 (n = 27,169) and 2019 (n = 47,747) waves of the International Cannabis Policy Study …
Changes in Viewer Engagement and Accessibility of Popular Vaping Videos on TikTok
Whilst the depiction type and thematic distribution of removed videos suggest that TikTok may be removing a small proportion of content that promotes the use of e-cigarettes, metadata of remaining videos indicate an increase in viewer engagement. TikTok's removal of explicit substance-related hashtags from the platform could be a step towards preventing adolescents from being exposed to harmful behaviours and substances online. However, the platf…
A latent class analysis of patterns of tobacco and cannabis use in Australia and their health‐related correlates
Common adverse events of electronic cigarettes compared with traditional nicotine replacement therapies
Buy High, Sell Low”
The constant, substantial price fluctuations of cryptocurrency allow traders to engage in highly speculative trading that closely resembles gambling. With significant financial loss associated with adverse mental health outcomes, it is important to investigate the impact that market participation has on mental health. Therefore, we conducted interviews with 17 participants who self-reported problems due to trading. Thematic analysis was conducted…
Cryptocurrency trading, mental health and addiction
Background: The volatility and 24/7 nature of the cryptocurrency market allows traders to engage in highly speculative trading patterns that closely resemble gambling. Considering its potential for addiction and economic loss, it is important to investigate the impact that cryptocurrency trading has on mental health. Therefore, we analyzed Reddit discussions regarding mental health, gambling, and addiction from members of the discussion board, r/…
A provisional evaluation of Australia's medical cannabis program
In 2016, the Australian Government legislated to allow cannabis to be prescribed to patients as an unapproved medicine under the special access provisions of the Therapeutic Goods Act. This paper compares the Australian regulatory approach with other national approaches, outlines the main provisions of the Special Access Scheme for medical cannabis, describes how the program has evolved since 2017, includes an analysis of adverse events reported …
The Gaming Disorder Identification Test (Gadit) – A screening tool for Gaming Disorder based on ICD-11
Through the looking glass
What is the hype on # MedicinalCannabis in the United States? A content analysis of medicinal cannabis tweets
How much cannabis is used in a joint in Australia? An experimental investigation into use by potency and frequency
Extended hours of video game play and negative physical symptoms and pain
Video games are a source of positive experiences and joy for many people. However, some interaction styles may lead to negative consequences. We aimed to examine the potential negative physical problems associated with video gaming behaviors. Data were from the 2022 International Gaming Study (IGS22), a cross-sectional survey of 955 individuals aged 18–94 (M = 46.10 [16.19]; 45% male) who played video games. We examined the association between pr…
The Short‐Term Health Effects of Dealcoholised Red Wine
Understanding Drug and Alcohol Staff Perspectives on the Barriers and Facilitators to Drug Checking
The prevalence and correlates of self‐reported cannabis use for medicinal, dual and recreational motives in Australia
Motivations and Pathways
Background Medicinal cannabis has been legally available in Australia since 2016. The current study examined the motivations for seeking medicinal cannabis and the pathways through which Australians accessed it.Methods Brief semi-structured interviews were conducted with 15 adults who self-reported medicinal cannabis use within the past 12 months. Informants were recruited at two cannabis-related events in Queensland and New South Wales. Intervie…
Non‐Medical Use of Prescription Stimulants in Australia
Co‐Designing AI ‐Generated Vaping Awareness Materials With Adolescents and Young Adults
Medicine (13 works) · Psychiatry (13 works) · Psychology (11 works) · Cannabis (10 works) · Cannabis and Cannabinoid Research (10 works) · Business (7 works) · Sociology (7 works) · Substance Abuse Treatment and Outcomes (7 works) · Qualitative research (6 works) · Advertising (5 works)