Megan S Jarvis
Biographic Data
| ID | 7126792 |
|---|---|
| NAME | Megan S Jarvis |
| GIVEN NAMES | Megan S |
| FAMILY NAME | Jarvis |
| SIGNATURE | JARVIS M S |
| AFFILIATIONS | Department of Psychology at the University of Wisconsin Oshkosh, WI, USA |
| VERIFIED | No |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 2 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
Playing the Hero or Playing the Villain: An Investigation of the Violent Video Game Character Role Effect on Aggression
Five experiments were conducted to evaluate whether violent video game play as a deviant character produces higher aggression than does violent video game play as a heroic character. In all experiments, participants read a brief description of their character as either deviant or heroic before playing the same game. Participants were more aggressive if they played alone as the deviant character than the heroic character (Experiments 1–5). The rol…
The Development of a Measure Assessing U.S. Adults’ Motives for Marriage
Despite the existing literature assessing various aspects of marriage, there is a lack of understanding of adults' motives for pursuing marriage. Thus, this research advanced the literature by assessing adults' motives for marriage via four novel studies in which the Motives for Marriage Scale (MMS) was developed, refined, and validated. In study one, semi-structured focus groups were conducted to capture the range of motives for marriage. In stu…
No prominent works on this page.
The Development of a Measure Assessing U.S. Adults’ Motives for Marriage
Despite the existing literature assessing various aspects of marriage, there is a lack of understanding of adults' motives for pursuing marriage. Thus, this research advanced the literature by assessing adults' motives for marriage via four novel studies in which the Motives for Marriage Scale (MMS) was developed, refined, and validated. In study one, semi-structured focus groups were conducted to capture the range of motives for marriage. In stu…
Playing the Hero or Playing the Villain: An Investigation of the Violent Video Game Character Role Effect on Aggression
Five experiments were conducted to evaluate whether violent video game play as a deviant character produces higher aggression than does violent video game play as a heroic character. In all experiments, participants read a brief description of their character as either deviant or heroic before playing the same game. Participants were more aggressive if they played alone as the deviant character than the heroic character (Experiments 1–5). The rol…
Psychology (2 works) · Social Psychology (2 works) · Aggression (1 works) · Art (1 works) · Attachment and Relationship Dynamics (1 works) · Bullying, Victimization, and Aggression (1 works) · Consistency (knowledge bases (1 works) · Developmental psychology (1 works) · Digital Games and Media (1 works) · Family Dynamics and Relationships (1 works)