Neslihan Altuntaş Yılmaz
Biographic Data
| ID | 7145320 |
|---|---|
| NAME | Neslihan Altuntaş Yılmaz |
| GIVEN NAMES | Neslihan Altuntaş |
| FAMILY NAME | Yılmaz |
| SIGNATURE | YILMAZ N A |
| AFFILIATIONS | Faculty Of Health Science, Necmettin Erbakan University, Turkey |
| ORCID | 0000-0003-0116-9089 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2026 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Effects of a game-based learning ıntervention on self-reported learning strategies and professional attitudes in kinesiophobia management education
Innovative educational strategies are increasingly needed in physiotherapy education to support students’ learning and professional development. Game-based learning (GBL) is an interactive, student-centered approach that may enhance engagement and active participation. This randomized controlled trial investigated the effects of a structured GBL intervention on self-reported learning strategies and professional attitudes in kinesiophobia manageme…
The Relationship of Light Touch, Vibration, Muscle Strength, and Endurance With Balance, Gait, and Falling in Individuals With Multiple Sclerosis
Multiple sclerosis is a progressive neurological disorder characterised by sensory and motor impairments. This study was conducted to investigate the relationship between lower extremity sensation, muscle strength and endurance, balance, gait, and risk of falling in patients with MS. Light touch sensation (LTS) was evaluated using the Semmes-Weinstein monofilament test (threshold: ≥2/3 correct responses). Vibration sensation was tested using a 12…
No prominent works on this page.
Effects of a game-based learning ıntervention on self-reported learning strategies and professional attitudes in kinesiophobia management education
Innovative educational strategies are increasingly needed in physiotherapy education to support students’ learning and professional development. Game-based learning (GBL) is an interactive, student-centered approach that may enhance engagement and active participation. This randomized controlled trial investigated the effects of a structured GBL intervention on self-reported learning strategies and professional attitudes in kinesiophobia manageme…
The Relationship of Light Touch, Vibration, Muscle Strength, and Endurance With Balance, Gait, and Falling in Individuals With Multiple Sclerosis
Multiple sclerosis is a progressive neurological disorder characterised by sensory and motor impairments. This study was conducted to investigate the relationship between lower extremity sensation, muscle strength and endurance, balance, gait, and risk of falling in patients with MS. Light touch sensation (LTS) was evaluated using the Semmes-Weinstein monofilament test (threshold: ≥2/3 correct responses). Vibration sensation was tested using a 12…
Balance (ability (1 work) · Balance test (1 work) · Balance, Gait, and Falls Prevention (1 work) · Educational Games and Gamification (1 work) · Effects of Vibration on Health (1 work) · Falling (accident (1 work) · Gait (1 work) · Hamstring (1 work) · Kinesthetic learning (1 work) · Learning styles (1 work)