Yu-Liang Chang
Biographic Data
| ID | 7183408 |
|---|---|
| NAME | Yu-Liang Chang |
| GIVEN NAMES | Yu-Liang |
| FAMILY NAME | Chang |
| SIGNATURE | CHANG Y |
| AFFILIATIONS | National Chiayi University |
| ORCID | 0009-0002-6886-2582 |
| VERIFIED | Yes |
| TOTAL WORKS | 2 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 2 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Designing and implementing maker curriculum for promoting 7th graders’ maker competence
“Competence” is a very important concept in education and has been valued by several countries and international organizations in recent years, sparking a wave of curriculum reforms worldwide. The STEAM education is considered a feasible way to equip all students with problem-solving skills in various real-world situations and complicated challenges, as well as nurturing them 21st century skills and competencies. Moreover, a recent maker movement…
Differentiated instruction enhances sixth-grade students' mathematics self-efficacy, learning motives, and problem-solving skills
We examined the effectiveness of a differentiated instruction intervention in promoting 6th grade students' mathematics self-efficacy (MSE), mathematics learning motives (MLM), and mathematical problem-solving skills (MPSS). The relationships among MSE, MLM, and MPSS were also assessed. We employed a longitudinal approach with a pretest and posttest design with 25 students, and used 3 instruments for quantitative data collection. Findings showed …
No prominent works on this page.
Differentiated instruction enhances sixth-grade students' mathematics self-efficacy, learning motives, and problem-solving skills
We examined the effectiveness of a differentiated instruction intervention in promoting 6th grade students' mathematics self-efficacy (MSE), mathematics learning motives (MLM), and mathematical problem-solving skills (MPSS). The relationships among MSE, MLM, and MPSS were also assessed. We employed a longitudinal approach with a pretest and posttest design with 25 students, and used 3 instruments for quantitative data collection. Findings showed …
Designing and implementing maker curriculum for promoting 7th graders’ maker competence
“Competence” is a very important concept in education and has been valued by several countries and international organizations in recent years, sparking a wave of curriculum reforms worldwide. The STEAM education is considered a feasible way to equip all students with problem-solving skills in various real-world situations and complicated challenges, as well as nurturing them 21st century skills and competencies. Moreover, a recent maker movement…
Mathematics education (2 works) · Psychology (2 works) · Biomedical and Engineering Education (1 work) · Christian ministry (1 work) · Computer Science (1 work) · Curriculum (1 work) · Engineering (1 work) · Innovative Teaching and Learning Methods (1 work) · Intervention (counseling (1 work) · Knowledge management (1 work)