Helge Fischer
Biographic Data
| ID | 7210248 |
|---|---|
| NAME | Helge Fischer |
| GIVEN NAMES | Helge |
| FAMILY NAME | Fischer |
| SIGNATURE | FISCHER H |
| AFFILIATIONS | Dresden University of Technology Dresden Germany |
| ORCID | 0000-0001-5000-0007 |
| VERIFIED | No |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 3 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2013 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 0 |
Fostering Creativity Through Game‐Based Approaches: A Scoping Review
Given the increasing emphasis on game‐based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means to foster creativity. Specifically, this article presents a scoping review of 61 studies published bet…
E-Learning Im Lehralltag: Analyse der Adoption Von e-Learning-Innovationen in der Hochschullehre
E-Learning im Lehralltag: Analyse der Adoption von E-Learning-Innovationen in der Hochschullehre
No prominent works on this page.
E-Learning Im Lehralltag: Analyse der Adoption Von e-Learning-Innovationen in der Hochschullehre
E-Learning im Lehralltag: Analyse der Adoption von E-Learning-Innovationen in der Hochschullehre
Fostering Creativity Through Game‐Based Approaches: A Scoping Review
Given the increasing emphasis on game‐based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means to foster creativity. Specifically, this article presents a scoping review of 61 studies published bet…
Creativity (1 works) · Creativity in Education and Neuroscience (1 works) · Education Methods and Technologies (1 works) · Educational Games and Gamification (1 works) · Innovative Teaching and Learning Methods (1 works) · Linguistic Education and Pedagogy (1 works) · Political science (1 works) · Psychology (1 works) · Social Psychology (1 works) · Sociology and Education Studies (1 works)