SuPing Sun
Biographic Data
| ID | 7271780 |
|---|---|
| NAME | SuPing Sun |
| GIVEN NAMES | SuPing |
| FAMILY NAME | Sun |
| SIGNATURE | SUN S |
| AFFILIATIONS | Key Laboratory of Adolescent Cyberpsychology and Behavior (CCNU) Ministry of Education, Central China Normal University Wuhan China |
| VERIFIED | No |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 1 |
| WORKS AS AUTHOR | 5 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2023 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 1 |
Experimental study on deep ultraviolet-C LED disinfection device for often-touch surfaces of advanced medical equipment in hospitals
Objective To evaluate the disinfection efficacy of a third-generation gallium nitride (GaN)-based deep ultraviolet (UVC) LED disinfection cabinet on often-touch surfaces of small advanced electronic devices in hospital clinical environments, and to provide evidence for its application in hospital infection control. Methods A total of 329 device surfaces from 10 randomly selected departments were sampled: 66 computer mice, 151 mobile phones, 53 Pe…
Collectivism–Individualism Makes the Relationships Between Digital Games Use and Creativity Different
With the increasing popularity of the Internet, there is significant interest among academics and the public in understanding the relationship between the Internet and individual development. However, the association between digital games use and creativity has been a topic of controversy, as highlighted in previous research. This study aimed to investigate the potential moderating effect of cultural backgrounds on the relationship between digita…
Online Game Use and Creativity
The relationship between online game use and creativity remains contentious. Self‐worth orientation theory suggests that online gaming can fulfill individual self‐worth needs, implying that self‐worth may moderate this relationship. Study 1 assessed online game use, self‐worth, and creativity among 184 college students through a cross‐sectional survey. Results indicated that self‐worth moderated the relationship between online game use and creati…
Effects of Adverse Childhood Experiences on Creativity from Life History Theory
From the perspective of survival adaption, adverse childhood experiences may promote creativity, and this effect would be enhanced by external threat. This study adopted three approaches to explore the impact of childhood harshness and unpredictability on creativity. By using a historiometric approach to investigate the adverse childhood experiences among eminent psychologists in 20tth century, Study 1 found that the proportion experiencing child…
ZeXieYin Formula alleviates TMAO-induced cognitive impairment by restoring synaptic plasticity damage
Collectivism–Individualism Makes the Relationships Between Digital Games Use and Creativity Different
With the increasing popularity of the Internet, there is significant interest among academics and the public in understanding the relationship between the Internet and individual development. However, the association between digital games use and creativity has been a topic of controversy, as highlighted in previous research. This study aimed to investigate the potential moderating effect of cultural backgrounds on the relationship between digita…
ZeXieYin Formula alleviates TMAO-induced cognitive impairment by restoring synaptic plasticity damage
Effects of Adverse Childhood Experiences on Creativity from Life History Theory
From the perspective of survival adaption, adverse childhood experiences may promote creativity, and this effect would be enhanced by external threat. This study adopted three approaches to explore the impact of childhood harshness and unpredictability on creativity. By using a historiometric approach to investigate the adverse childhood experiences among eminent psychologists in 20tth century, Study 1 found that the proportion experiencing child…
Collectivism–Individualism Makes the Relationships Between Digital Games Use and Creativity Different
With the increasing popularity of the Internet, there is significant interest among academics and the public in understanding the relationship between the Internet and individual development. However, the association between digital games use and creativity has been a topic of controversy, as highlighted in previous research. This study aimed to investigate the potential moderating effect of cultural backgrounds on the relationship between digita…
Online Game Use and Creativity
The relationship between online game use and creativity remains contentious. Self‐worth orientation theory suggests that online gaming can fulfill individual self‐worth needs, implying that self‐worth may moderate this relationship. Study 1 assessed online game use, self‐worth, and creativity among 184 college students through a cross‐sectional survey. Results indicated that self‐worth moderated the relationship between online game use and creati…
Experimental study on deep ultraviolet-C LED disinfection device for often-touch surfaces of advanced medical equipment in hospitals
Objective To evaluate the disinfection efficacy of a third-generation gallium nitride (GaN)-based deep ultraviolet (UVC) LED disinfection cabinet on often-touch surfaces of small advanced electronic devices in hospital clinical environments, and to provide evidence for its application in hospital infection control. Methods A total of 329 device surfaces from 10 randomly selected departments were sampled: 66 computer mice, 151 mobile phones, 53 Pe…
Creativity (3 works) · Creativity in Education and Neuroscience (3 works) · Psychology (3 works) · Social Psychology (3 works) · Education, Achievement, and Giftedness (2 works) · Action (physics) (1 work) · Adverse Childhood Experiences (1 work) · Bacterial colony (1 work) · Biochemistry (1 work) · Biology (1 work)