Jonas Moll
Biographic Data
| ID | 7397093 |
|---|---|
| NAME | Jonas Moll |
| GIVEN NAMES | Jonas |
| FAMILY NAME | Moll |
| SIGNATURE | MOLL J |
| AFFILIATIONS | University of Copenhagen |
| ORCID | 0000-0002-4772-4730 |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2018 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
A point with pointsification? clarifying and separating pointsification from gamification in education
Gamification gained popularity in the 2010s, with educational professionals quickly adopting it as a way to transfer the motivational effects of games to a learning situation. However, the rapid implementation of gamification without proper planning led to a misunderstanding of the concept, namely that the use of points and rewards is enough. Proper gamification in education requires careful planning and a game-thinking approach to the design of …
Technological and informational frames
Purpose Data from a national patient survey ( N = 1,155) of the Swedish PAEHR “Journalen” users were analysed, and an extended version of the theory of technological frames was developed to explain the variation in the technological and informational framing of information technologies found in the data. Design/methodology/approach Patient Accessible Electronic Health Records (PAEHRs) are implemented globally to address challenges with an ageing …
Aligning Concerns in Telecare
The design of patient-centred e-health services embodies an inherent tension between the concerns of clinicians and those of patients. Clinicians’ concerns are related to professional issues to do with diagnosing and curing disease in accordance with accepted medical standards. In contrast, patients’ concerns typically relate to personal experience and quality of life issues. It is about their identity, their hopes, their fears and their need to …
No prominent works on this page.
Aligning Concerns in Telecare
The design of patient-centred e-health services embodies an inherent tension between the concerns of clinicians and those of patients. Clinicians’ concerns are related to professional issues to do with diagnosing and curing disease in accordance with accepted medical standards. In contrast, patients’ concerns typically relate to personal experience and quality of life issues. It is about their identity, their hopes, their fears and their need to …
Technological and informational frames
Purpose Data from a national patient survey ( N = 1,155) of the Swedish PAEHR “Journalen” users were analysed, and an extended version of the theory of technological frames was developed to explain the variation in the technological and informational framing of information technologies found in the data. Design/methodology/approach Patient Accessible Electronic Health Records (PAEHRs) are implemented globally to address challenges with an ageing …
A point with pointsification? clarifying and separating pointsification from gamification in education
Gamification gained popularity in the 2010s, with educational professionals quickly adopting it as a way to transfer the motivational effects of games to a learning situation. However, the rapid implementation of gamification without proper planning led to a misunderstanding of the concept, namely that the use of points and rewards is enough. Proper gamification in education requires careful planning and a game-thinking approach to the design of …
Computer Science (3 works) · Psychology (3 works) · Engineering (2 works) · Health care (2 works) · Knowledge management (2 works) · Medicine (2 works) · Technology Use by Older Adults (2 works) · Action (physics (1 work) · Confusion (1 work) · Context (archaeology (1 work)