Alan Dix
Biographic Data
| ID | 7397111 |
|---|---|
| NAME | Alan Dix |
| GIVEN NAMES | Alan |
| FAMILY NAME | Dix |
| SIGNATURE | DIX A |
| AFFILIATIONS | Swansea University |
| VERIFIED | No |
| TOTAL WORKS | 12 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 12 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 1993 |
| LATEST PUBLICATION YEAR | 2024 |
| H-INDEX | 0 |
The future of PIM
While there are challenges in transferring personal information management (PIM) research into products, PIM research does, over time, filter through into commercial systems, and practical systems often exhibit innovation that can guide future PIM research. This paper uses two approaches to understand some potential future directions for PIM research and practice. First, it deconstructs the term "personal information management" to understand how…
I in an other’s eye
This paper presents a model of how the fundamental cognitive machinery of self emerges as an accident of sociality, reflecting Buber’s assertion of the primacy of I–Thou relationships. This stands in contrast with the standard ‘I first’ model of theory of mind, which suggests that we understand others’ thought processes by imagining ourselves in their heads. However, this standard model tacitly assumes that understanding oneself is in some way ea…
Computational foundry
opinion Share on Computational foundry Authors: Simon Robinson View Profile , Jennifer Pearson View Profile , Alan Dix View Profile Authors Info & Claims InteractionsVolume 26Issue 4July-August 2019 pp 16–19https://doi.org/10.1145/3338808Published:26 June 2019Publication History 1citation437DownloadsMetricsTotal Citations1Total Downloads437Last 12 Months93Last 6 weeks11 Get Citation AlertsNew Citation Alert added!This alert has been successfully …
Not-equal
Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. --- Christopher A. Le Dantec, Editor
Deep digitality
No abstract available
Educational playgrounds
Insights → A system that is aware of real-world interactions strongly contributes to the user’s sense of interaction and exchange. → Adding gamification is not enough. PCL should alsoconsider a student’s emotions. → Learning with a context-aware system can be a relief for students and educators, increasing their autonomy. → PCL is a good example of a combinatory innovation
Commentary
of one of the principal textbooks in HCI and his eclectic exploration of interaction has ranged from formal methods to some of the earliest work in HCI on privacy and on mobile systems, and more recently walking 1000 miles
Reflections and Encounters
Web science and human-computer interaction
research-article Share on Web science and human-computer interaction: forming a mutually supportive relationship Authors: Clare J. Hooper University of Southampton University of SouthamptonView Profile , Alan Dix University of Birmingham University of BirminghamView Profile Authors Info & Claims InteractionsVolume 20Issue 3May + June 2013 pp 52–57https://doi.org/10.1145/2451856.2451868Online:01 May 2013Publication History 7citation1,927DownloadsM…
Taking fun seriously
No abstract available
Challenges for Cooperative Work on the Web
Text-Based On-Line Conferencing
This article is concerned with an analysis of the requirements for text-based on-line conferencing. From a system perspective, text-based on-line conferencing can be viewed as either message passing or data sharing. These complementary views give rise to different design dimensions. For example, the message-passing view is concerned with granularity, channels, message labels, and so on. The data-sharing view is concerned with the access different…
No prominent works on this page.
Text-Based On-Line Conferencing
This article is concerned with an analysis of the requirements for text-based on-line conferencing. From a system perspective, text-based on-line conferencing can be viewed as either message passing or data sharing. These complementary views give rise to different design dimensions. For example, the message-passing view is concerned with granularity, channels, message labels, and so on. The data-sharing view is concerned with the access different…
Challenges for Cooperative Work on the Web
Taking fun seriously
No abstract available
Web science and human-computer interaction
research-article Share on Web science and human-computer interaction: forming a mutually supportive relationship Authors: Clare J. Hooper University of Southampton University of SouthamptonView Profile , Alan Dix University of Birmingham University of BirminghamView Profile Authors Info & Claims InteractionsVolume 20Issue 3May + June 2013 pp 52–57https://doi.org/10.1145/2451856.2451868Online:01 May 2013Publication History 7citation1,927DownloadsM…
Reflections and Encounters
Educational playgrounds
Insights → A system that is aware of real-world interactions strongly contributes to the user’s sense of interaction and exchange. → Adding gamification is not enough. PCL should alsoconsider a student’s emotions. → Learning with a context-aware system can be a relief for students and educators, increasing their autonomy. → PCL is a good example of a combinatory innovation
Commentary
of one of the principal textbooks in HCI and his eclectic exploration of interaction has ranged from formal methods to some of the earliest work in HCI on privacy and on mobile systems, and more recently walking 1000 miles
Deep digitality
No abstract available
I in an other’s eye
This paper presents a model of how the fundamental cognitive machinery of self emerges as an accident of sociality, reflecting Buber’s assertion of the primacy of I–Thou relationships. This stands in contrast with the standard ‘I first’ model of theory of mind, which suggests that we understand others’ thought processes by imagining ourselves in their heads. However, this standard model tacitly assumes that understanding oneself is in some way ea…
Computational foundry
opinion Share on Computational foundry Authors: Simon Robinson View Profile , Jennifer Pearson View Profile , Alan Dix View Profile Authors Info & Claims InteractionsVolume 26Issue 4July-August 2019 pp 16–19https://doi.org/10.1145/3338808Published:26 June 2019Publication History 1citation437DownloadsMetricsTotal Citations1Total Downloads437Last 12 Months93Last 6 weeks11 Get Citation AlertsNew Citation Alert added!This alert has been successfully …
Not-equal
Community + Culture features practitioner perspectives on designing technologies for and with communities. We highlight compelling projects and provocative points of view that speak to both community technology practice and the interaction design field as a whole. --- Christopher A. Le Dantec, Editor
The future of PIM
While there are challenges in transferring personal information management (PIM) research into products, PIM research does, over time, filter through into commercial systems, and practical systems often exhibit innovation that can guide future PIM research. This paper uses two approaches to understand some potential future directions for PIM research and practice. First, it deconstructs the term "personal information management" to understand how…
Computer Science (12 works) · Psychology (4 works) · Sociology (4 works) · World Wide Web (4 works) · Citation (3 works) · Engineering (3 works) · Innovative Human-Technology Interaction (3 works) · Multimedia (3 works) · Usability and User Interface Design (3 works) · Business Process Modeling and Analysis (2 works)