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Louise Barkhuus

Biographic Data

ID7397697
NAMELouise Barkhuus
GIVEN NAMESLouise
FAMILY NAMEBarkhuus
SIGNATUREBARKHUUS L
AFFILIATIONSIT University of Copenhagen
ORCID0000-0003-1306-249X
VERIFIEDYes
TOTAL WORKS6
TOTAL CITATIONS0
AUTHOR COUNT6
EDITOR COUNT0
FIRST PUBLICATION YEAR2007
LATEST PUBLICATION YEAR2025
H-INDEX0
  • Learning design for short-duration e-textile workshops: Outcomes on knowledge and skills

    Open Access•Andri Ioannou, Ourania Miliou et al.•ARTICLE•Educational Technology Research…•2025

    E-textiles provide an interesting field of research as they “blend traditional craft with modern science” (Peppler, 2016) and help learners “broaden their own perceptions of computing” (Searle et al., 2016). Despite the promising findings by primarily long-term interventions structured around e-textiles, educational curriculum reform has been slow to materialize. Educators who embrace a STEAM philosophy are more likely to endorse short workshops,…

  • What Are You Reading

    Open Access•Louise Barkhuus•ARTICLE•interactions•2024

    No abstract available

  • Interacting with academic readings — A comparison of paper and laptop

    Open Access•Nanna Inie, Louise Barkhuus et al.•ARTICLE•Social Sciences & Humanities Open•2021

    Academic reading, a form of active reading, often involves interaction with the text. Highlighting and annotating are some of the most common strategies of interacting with academic texts, yet we have limited understanding of exactly how such interactions affect reading comprehension in digital versus analog reading environments. In this paper, we present an exploratory study, comparing how university students (n = 50) interact with a digital and…

  • Glimpses of the future: Designing Fictions for Mixed-Reality Performances

    Open Access•Asreen Rostami, Chiara Rossitto et al.•ARTICLE•interactions•2017

    No abstract available

  • Social Infrastructures as Barriers and Foundation for Informal Learning: Technology Integration in an Urban After-School Center

    Open Access•Louise Barkhuus, Robert Lecusay•ARTICLE•Computer Supported Cooperative…•2012

  • Leisure and CSCW: Introduction to Special Edition

    Open Access•B Brown, Louise Barkhuus•ARTICLE•Computer Supported Cooperative…•2007

No prominent works on this page.

  • Leisure and CSCW: Introduction to Special Edition

    Open Access•B Brown, Louise Barkhuus•ARTICLE•Computer Supported Cooperative…•2007

  • Social Infrastructures as Barriers and Foundation for Informal Learning: Technology Integration in an Urban After-School Center

    Open Access•Louise Barkhuus, Robert Lecusay•ARTICLE•Computer Supported Cooperative…•2012

  • Glimpses of the future: Designing Fictions for Mixed-Reality Performances

    Open Access•Asreen Rostami, Chiara Rossitto et al.•ARTICLE•interactions•2017

    No abstract available

  • Interacting with academic readings — A comparison of paper and laptop

    Open Access•Nanna Inie, Louise Barkhuus et al.•ARTICLE•Social Sciences & Humanities Open•2021

    Academic reading, a form of active reading, often involves interaction with the text. Highlighting and annotating are some of the most common strategies of interacting with academic texts, yet we have limited understanding of exactly how such interactions affect reading comprehension in digital versus analog reading environments. In this paper, we present an exploratory study, comparing how university students (n = 50) interact with a digital and…

  • What Are You Reading

    Open Access•Louise Barkhuus•ARTICLE•interactions•2024

    No abstract available

  • Learning design for short-duration e-textile workshops: Outcomes on knowledge and skills

    Open Access•Andri Ioannou, Ourania Miliou et al.•ARTICLE•Educational Technology Research…•2025

    E-textiles provide an interesting field of research as they “blend traditional craft with modern science” (Peppler, 2016) and help learners “broaden their own perceptions of computing” (Searle et al., 2016). Despite the promising findings by primarily long-term interventions structured around e-textiles, educational curriculum reform has been slow to materialize. Educators who embrace a STEAM philosophy are more likely to endorse short workshops,…

Computer Science (6 works) · Sociology (4 works) · Psychology (3 works) · Art (2 works) · Engineering (2 works) · Innovative Human-Technology Interaction (2 works) · Knowledge management (2 works) · Linguistics (2 works) · Annotation (1 works) · Art history (1 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae