L James Smart
Biographic Data
| ID | 7518692 |
|---|---|
| NAME | L James Smart |
| GIVEN NAMES | L James |
| FAMILY NAME | Smart |
| SIGNATURE | SMART L J |
| AFFILIATIONS | Miami University |
| ORCID | 0000-0002-2323-9837 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2010 |
| LATEST PUBLICATION YEAR | 2023 |
| H-INDEX | 0 |
Muscle activity prior to experiencing the rubber hand illusion is associated with alterations in perceived hand location
The anger superiority effect revisited
Visual search studies have shown that threatening facial expressions are more efficiently detected among a crowd of distractor faces than nonthreatening expressions, known as the anger superiority effect (ASE). However, the opposite finding has also been documented. The present study investigated the ASE in the visual periphery with a visual crowding task. In the study, the target face either appeared alone (uncrowded condition) or was crowded by…
Influence of Complexity and Coupling of Optic Flow on Visually Induced Motion Sickness
Postural stability is critical for our ability to engage in other behaviors and can be influenced by several factors, including changes in optic flow. In situations where postural stability is degraded for prolonged periods of time, motion sickness commonly results. The current research examined how the complexity of a motion stimulus and the coupling of a motion stimulus to the actions of the participant influenced postural sway and motion sickn…
Consequence of Self Versus Externally Generated Visual Motion on Postural Regulation
A limiting factor in the use of virtual environments to examine perception and action is that it is dependent on the quality of the interaction. A virtual reality game (first-person viewpoint with moderate difficulty) was used to investigate the link between control and postural regulation. Postural regulation was examined using a motion capture system, and the differences that emerged as a result of the participant being a passive observer versu…
No prominent works on this page.
Consequence of Self Versus Externally Generated Visual Motion on Postural Regulation
A limiting factor in the use of virtual environments to examine perception and action is that it is dependent on the quality of the interaction. A virtual reality game (first-person viewpoint with moderate difficulty) was used to investigate the link between control and postural regulation. Postural regulation was examined using a motion capture system, and the differences that emerged as a result of the participant being a passive observer versu…
Influence of Complexity and Coupling of Optic Flow on Visually Induced Motion Sickness
Postural stability is critical for our ability to engage in other behaviors and can be influenced by several factors, including changes in optic flow. In situations where postural stability is degraded for prolonged periods of time, motion sickness commonly results. The current research examined how the complexity of a motion stimulus and the coupling of a motion stimulus to the actions of the participant influenced postural sway and motion sickn…
The anger superiority effect revisited
Visual search studies have shown that threatening facial expressions are more efficiently detected among a crowd of distractor faces than nonthreatening expressions, known as the anger superiority effect (ASE). However, the opposite finding has also been documented. The present study investigated the ASE in the visual periphery with a visual crowding task. In the study, the target face either appeared alone (uncrowded condition) or was crowded by…
Muscle activity prior to experiencing the rubber hand illusion is associated with alterations in perceived hand location
Cognitive psychology (4 works) · Psychology (4 works) · Medicine (3 works) · Physical medicine and rehabilitation (3 works) · Virtual Reality Applications and Impacts (3 works) · Computer Science (2 works) · Motion (physics (2 works) · Action (physics (1 works) · Action Observation and Synchronization (1 works) · Anger (1 works)