Nicolai Marquardt
Biographic Data
| ID | 7716902 |
|---|---|
| NAME | Nicolai Marquardt |
| GIVEN NAMES | Nicolai |
| FAMILY NAME | Marquardt |
| SIGNATURE | MARQUARDT N |
| AFFILIATIONS | University College London |
| ORCID | 0000-0002-5473-2448 |
| VERIFIED | Yes |
| TOTAL WORKS | 8 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 8 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2011 |
| LATEST PUBLICATION YEAR | 2022 |
| H-INDEX | 0 |
Asad
Pain and discomfort are subjective perceptions that are difficult to quantify. Various methods and scales have been developed to find an optimal manner to describe them; however, these are difficult to use with some categories of patients. Audification of pain has been utilized as feedback in rehabilitation settings to enhance motor perception and motor control, but not in assessment and communication settings. We present a novel tool, the Audifi…
Feeling SketCHI
column Share on Feeling SketCHI?: the lasting appeal of the drawn image in HCI Authors: Miriam Sturdee University of Calgary University of CalgaryView Profile , Makayla Lewis Brunel University London Brunel University LondonView Profile , Nicolai Marquardt University College London University College LondonView Profile Authors Info & Claims InteractionsVolume 25Issue 6November - December 2018 pp 64–69https://doi.org/10.1145/3274562Published:25 Oc…
SketchBlog #1
The Interactions website (interactions.acm.org) hosts a stable of bloggers who share insights and observations on HCI, often challenging current practices. Each issue we'll publish selected posts from some of the leading and emerging voices in the field
Opportunities and challenges for cross-device interactions in the wild
People are increasingly using multiple computing devices in their daily lives as portals into a shared online information space.We can select devices based on their form factor and affordances to match our task and context of use.Moreover, we are often using multiple devices at once, for example when sharing content, playing games, controlling other devices such as a smart TV, or collaboratively editing and presenting content in a meeting.The sea…
From the BBC micro to micro
In this forum we celebrate research that helps to successfully bring the benefits of computing technologies to children, older adults, people with disabilities, and other populations that are often ignored in the design of mass-marketed products. --- Juan Pablo Hourcade, Editor
Proxemic Interactions
The narrative storyboard
research-article Share on The narrative storyboard: telling a story about use and context over time Authors: Saul Greenberg University of Calgary University of CalgaryView Profile , Sheelagh Carpendale University of Calgary University of CalgaryView Profile , Nicolai Marquardt University of Calgary University of CalgaryView Profile , Bill Buxton Microsoft research Microsoft researchView Profile Authors Info & Claims InteractionsVolume 19Issue 1Ja…
Proxemic interactions
research-article Proxemic interactions: the new ubicomp? Share on Authors: Saul Greenberg University of Calgary University of CalgaryView Profile , Nicolai Marquardt University of Calgary University of CalgaryView Profile , Till Ballendat University of Calgary and Ludwig-Maximilians-Universität University of Calgary and Ludwig-Maximilians-UniversitätView Profile , Rob Diaz-Marino University of Calgary University of CalgaryView Profile , Miaosen W…
No prominent works on this page.
Proxemic interactions
research-article Proxemic interactions: the new ubicomp? Share on Authors: Saul Greenberg University of Calgary University of CalgaryView Profile , Nicolai Marquardt University of Calgary University of CalgaryView Profile , Till Ballendat University of Calgary and Ludwig-Maximilians-Universität University of Calgary and Ludwig-Maximilians-UniversitätView Profile , Rob Diaz-Marino University of Calgary University of CalgaryView Profile , Miaosen W…
The narrative storyboard
research-article Share on The narrative storyboard: telling a story about use and context over time Authors: Saul Greenberg University of Calgary University of CalgaryView Profile , Sheelagh Carpendale University of Calgary University of CalgaryView Profile , Nicolai Marquardt University of Calgary University of CalgaryView Profile , Bill Buxton Microsoft research Microsoft researchView Profile Authors Info & Claims InteractionsVolume 19Issue 1Ja…
Proxemic Interactions
Opportunities and challenges for cross-device interactions in the wild
People are increasingly using multiple computing devices in their daily lives as portals into a shared online information space.We can select devices based on their form factor and affordances to match our task and context of use.Moreover, we are often using multiple devices at once, for example when sharing content, playing games, controlling other devices such as a smart TV, or collaboratively editing and presenting content in a meeting.The sea…
From the BBC micro to micro
In this forum we celebrate research that helps to successfully bring the benefits of computing technologies to children, older adults, people with disabilities, and other populations that are often ignored in the design of mass-marketed products. --- Juan Pablo Hourcade, Editor
Feeling SketCHI
column Share on Feeling SketCHI?: the lasting appeal of the drawn image in HCI Authors: Miriam Sturdee University of Calgary University of CalgaryView Profile , Makayla Lewis Brunel University London Brunel University LondonView Profile , Nicolai Marquardt University College London University College LondonView Profile Authors Info & Claims InteractionsVolume 25Issue 6November - December 2018 pp 64–69https://doi.org/10.1145/3274562Published:25 Oc…
SketchBlog #1
The Interactions website (interactions.acm.org) hosts a stable of bloggers who share insights and observations on HCI, often challenging current practices. Each issue we'll publish selected posts from some of the leading and emerging voices in the field
Asad
Pain and discomfort are subjective perceptions that are difficult to quantify. Various methods and scales have been developed to find an optimal manner to describe them; however, these are difficult to use with some categories of patients. Audification of pain has been utilized as feedback in rehabilitation settings to enhance motor perception and motor control, but not in assessment and communication settings. We present a novel tool, the Audifi…
Computer Science (7 works) · Citation (4 works) · Library science (4 works) · Engineering (3 works) · Interactive and Immersive Displays (3 works) · Psychology (3 works) · Sociology (3 works) · Art (2 works) · Communication (2 works) · Innovative Human-Technology Interaction (2 works)