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Hannu Korhonen

Biographic Data

ID7717241
NAMEHannu Korhonen
GIVEN NAMESHannu
FAMILY NAMEKorhonen
SIGNATUREKORHONEN H
AFFILIATIONSUniversity of Tampere
ORCID0000-0001-7911-3507
VERIFIEDYes
TOTAL WORKS2
TOTAL CITATIONS0
AUTHOR COUNT2
EDITOR COUNT0
FIRST PUBLICATION YEAR2014
LATEST PUBLICATION YEAR2018
H-INDEX0
  • Heuristic evaluation of playability

    Janne Paavilainen, Hannu Korhonen et al.•BOOK•Games User Research•2018

    The fierce competition in the video games market and new revenue models such as free-to-play emphasize the importance of good playability for first-time user experience and retention. Cost-effective and flexible evaluation methods such as heuristic evaluation is suitable for identifying playability problems in different phases of the game development life cycle. In this chapter we introduce the heuristic evaluation method with updated playability…

  • Playful or Gameful

    Open Access•Andrés Lucero, Evangelos Karapanos et al.•ARTICLE•interactions•2014

    research-article Share on Playful or Gameful?: creating delightful user experiences Authors: Andrés Lucero Nokia Research Center Nokia Research CenterView Profile , Evangelos Karapanos Madeira Interactive Technologies Institute Madeira Interactive Technologies InstituteView Profile , Juha Arrasvuori University of Vaasa University of VaasaView Profile , Hannu Korhonen University of Tampere University of TampereView Profile Authors Info & Claims In…

No prominent works on this page.

  • Playful or Gameful

    Open Access•Andrés Lucero, Evangelos Karapanos et al.•ARTICLE•interactions•2014

    research-article Share on Playful or Gameful?: creating delightful user experiences Authors: Andrés Lucero Nokia Research Center Nokia Research CenterView Profile , Evangelos Karapanos Madeira Interactive Technologies Institute Madeira Interactive Technologies InstituteView Profile , Juha Arrasvuori University of Vaasa University of VaasaView Profile , Hannu Korhonen University of Tampere University of TampereView Profile Authors Info & Claims In…

  • Heuristic evaluation of playability

    Janne Paavilainen, Hannu Korhonen et al.•BOOK•Games User Research•2018

    The fierce competition in the video games market and new revenue models such as free-to-play emphasize the importance of good playability for first-time user experience and retention. Cost-effective and flexible evaluation methods such as heuristic evaluation is suitable for identifying playability problems in different phases of the game development life cycle. In this chapter we introduce the heuristic evaluation method with updated playability…

Computer Science (2 works) · Digital Games and Media (2 works) · Educational Games and Gamification (2 works) · Multimedia (2 works) · Artificial Intelligence (1 works) · Citation (1 works) · Competition (biology) (1 works) · Heuristic (1 works) · Heuristics (1 works) · Human–computer interaction (1 works)

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