Samuel Poirier-Poulin
Biographic Data
| ID | 778978 |
|---|---|
| NAME | Samuel Poirier-Poulin |
| GIVEN NAMES | Samuel |
| FAMILY NAME | Poirier-Poulin |
| SIGNATURE | POIRIER-POULIN S |
| AFFILIATIONS | Tampere University |
| ORCID | 0000-0002-5530-0145 |
| VERIFIED | Yes |
| TOTAL WORKS | 4 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 4 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
Queer trauma, everyday experience and surveillance in This Bed We Made
Building on trauma studies and affect theory, this article examines the representation and the affective experience of queer trauma in This Bed We Made (Lowbirth Games, 2023), a game set in Montreal in 1958. More specifically, it explores the ways queer trauma circulates within this game and moves queer players. To do so, it first approaches queer trauma through the lens of everyday experience, focusing on material culture and the feelings attach…
Memory, Autofiction, and Identity in Video Games
Indie developer Kristopher Poulin-Thibault speaks with Samuel Poirier-Poulin (no relation) about the creation of the video game Looking Back. The interview starts with a brief discussion about the RPG genre and quickly moves toward a broader discussion about autofiction, trauma, time, memory, retro games, and language. Poulin-Thibault reflects on the interconnectedness of these topics and their influence on identity construction
Watch Me Play
Game Studies and Decoloniality
No prominent works on this page.
Memory, Autofiction, and Identity in Video Games
Indie developer Kristopher Poulin-Thibault speaks with Samuel Poirier-Poulin (no relation) about the creation of the video game Looking Back. The interview starts with a brief discussion about the RPG genre and quickly moves toward a broader discussion about autofiction, trauma, time, memory, retro games, and language. Poulin-Thibault reflects on the interconnectedness of these topics and their influence on identity construction
Watch Me Play
Game Studies and Decoloniality
Queer trauma, everyday experience and surveillance in This Bed We Made
Building on trauma studies and affect theory, this article examines the representation and the affective experience of queer trauma in This Bed We Made (Lowbirth Games, 2023), a game set in Montreal in 1958. More specifically, it explores the ways queer trauma circulates within this game and moves queer players. To do so, it first approaches queer trauma through the lens of everyday experience, focusing on material culture and the feelings attach…
Digital Games and Media (3 works) · Comics and Graphic Narratives (2 works) · Computer Science (2 works) · Sociology (2 works) · Advertising (1 works) · Aesthetics (1 works) · Artificial Intelligence in Games (1 works) · Business (1 works) · Cinema and Media Studies (1 works) · Decoloniality (1 works)