Chih-Chien Hu
Biographic Data
| ID | 7823684 |
|---|---|
| NAME | Chih-Chien Hu |
| GIVEN NAMES | Chih-Chien |
| FAMILY NAME | Hu |
| SIGNATURE | HU C |
| AFFILIATIONS | Tatung University |
| ORCID | 0000-0002-4209-7977 |
| VERIFIED | Yes |
| TOTAL WORKS | 5 |
| TOTAL CITATIONS | 0 |
| AUTHOR COUNT | 5 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2020 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
DrawDio-Enhanced STEM Learning
Teacher development in robot and IoT knowledge, skills, and attitudes with the use of the TPACK-based Support-Stimulate-Seek approach
In-service teachers’ professional development regarding technology adoption in education is often focused on only one specific technology. To maximize the utilization of technologies, teachers need to be able to leverage different technologies seamlessly. Technological Pedagogical Content Knowledge (TPACK) is one of the most important frameworks depicting teachers’ competences for effectively teaching with technology. The TPACK Support-Stimulate-…
Human–robot interface design – the ‘Robot with a Tablet’ or ‘Robot only’, which one is better
The new era of integrating robots with artificial intelligence and the Internet of Things has provided huge potential for service robots to play important roles in our daily lives. Therefore, it is interesting to investigate whether a robot should have a separate device to incorporate digital content or use its face to toggle between facial expressions and digital content. From the human–robot interface (HRI) design perspective, a robot with a ta…
Mapping Research Trends With Factorial Analysis in Organizational Politics
Organizational politics can lead to stigmatization among employees, creating division within an organization. As a result, researchers are interested in studying this topic. This study aims to identify trends and developments in scientific publications related to organizational politics, using 828 international journals in the Web of Science database. The study employs various factorial analysis visualizations, including correspondence analysis, …
Enhancing STEM competence by making electronic musical pencil for non-engineering students
No prominent works on this page.
Enhancing STEM competence by making electronic musical pencil for non-engineering students
Teacher development in robot and IoT knowledge, skills, and attitudes with the use of the TPACK-based Support-Stimulate-Seek approach
In-service teachers’ professional development regarding technology adoption in education is often focused on only one specific technology. To maximize the utilization of technologies, teachers need to be able to leverage different technologies seamlessly. Technological Pedagogical Content Knowledge (TPACK) is one of the most important frameworks depicting teachers’ competences for effectively teaching with technology. The TPACK Support-Stimulate-…
Human–robot interface design – the ‘Robot with a Tablet’ or ‘Robot only’, which one is better
The new era of integrating robots with artificial intelligence and the Internet of Things has provided huge potential for service robots to play important roles in our daily lives. Therefore, it is interesting to investigate whether a robot should have a separate device to incorporate digital content or use its face to toggle between facial expressions and digital content. From the human–robot interface (HRI) design perspective, a robot with a ta…
Mapping Research Trends With Factorial Analysis in Organizational Politics
Organizational politics can lead to stigmatization among employees, creating division within an organization. As a result, researchers are interested in studying this topic. This study aims to identify trends and developments in scientific publications related to organizational politics, using 828 international journals in the Web of Science database. The study employs various factorial analysis visualizations, including correspondence analysis, …
DrawDio-Enhanced STEM Learning
Computer Science (4 works) · Psychology (3 works) · Artificial Intelligence (2 works) · Educational Games and Gamification (2 works) · Human–computer interaction (2 works) · Knowledge management (2 works) · Mathematics education (2 works) · Multimedia (2 works) · Robot (2 works) · Social Psychology (2 works)