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Richard T A Wood

Biographic Data

ID7829804
NAMERichard T A Wood
GIVEN NAMESRichard T A
FAMILY NAMEWood
SIGNATUREWOOD R T A
AFFILIATIONSNottingham Trent University
ORCID0000-0002-0027-3784
VERIFIEDYes
TOTAL WORKS14
TOTAL CITATIONS0
AUTHOR COUNT14
EDITOR COUNT0
FIRST PUBLICATION YEAR2000
LATEST PUBLICATION YEAR2022
H-INDEX0
  • Understanding Lower-Risk Cannabis Consumption from the Consumers’ Perspective: A Rapid Evidence Assessment

    Renee St‐jean, Mackenzie E Dowson et al.•ARTICLE•Substance Use & Misuse•2022

    Background: In the current rapid evidence assessment, we summarize the existing research on lower-risk cannabis consumption as understood by those who consume cannabis. Methods: We identified 7111 unique articles published between 1900 and 2021 using search terms related to a) cannabis consumption, b) beliefs and behaviors, and c) positive outcomes. Results: Twelve articles met our inclusion criteria. Three themes emerged that reflect lower-risk …

  • The Cannabis Lower-Risk Scale: Psychometric Validation of a Multidimensional Measure of Lower-Risk Cannabis Beliefs and Behaviors

    Open Access•Renee St‐jean, Alexander Stefaniak et al.•ARTICLE•International Journal of Mental…•2022

  • Rating the Suitability of Responsible Gambling Features for Specific Game Types: A Resource for Optimizing Responsible Gambling Strategy

    Open Access•Richard T A Wood, Gillian W Shorter et al.•ARTICLE•International Journal of Mental…•2014

  • Online Poker Gambling in University Students: Further Findings from an Online Survey

    Open Access•Mark D Griffiths, Mark Griffiths et al.•ARTICLE•International Journal of Mental…•2009

  • A response to Blaszczynski, Griffiths and Turners’ Comments on the Paper “Problems with the Concept of Video Game ‘Addiction’: Some Case Study Examples” (this issue)

    Open Access•Richard T A Wood•ARTICLE•International Journal of Mental…•2008

  • A grounded theory of snuff-dipping behaviour (use of Swedish ‘snus’) in a Norwegian population

    Kyrre Nordby, Richard T A Wood•ARTICLE•Addiction Research & Theory•2008

    In Scandinavia, use of oral moist snuff tobacco (Swedish ‘snus’) has increased in popularity over the last two decades. However, there is a general lack of qualitative research investigating causal factors and motivations for snuff use in different populations. The objective is to examine how snuff-dipping is acquired, developed and maintained in a Norwegian population. A structured grounded theory approach was used. Fourteen participants were in…

  • A qualitative investigation of problem gambling as an escape‐based coping strategy

    Open Access•Richard T A Wood, Mark D Griffiths•ARTICLE•Psychology and Psychotherapy:…•2007

    Background. There has been a small but growing body, of largely quantitative research, that has examined problem gambling in the context of poor coping skills. These studies suggest that gambling may be used as an alternative method of coping that some will use to distract themselves from having to deal with problems in their lives. Objectives. To examine the role that gambling plays in the lives of problem gamblers and the extent to which it may…

  • Time Loss Whilst Playing Video Games: Is there a Relationship to Addictive Behaviours

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•International Journal of Mental…•2007

  • Problems with the Concept of Video Game “Addiction”: Some Case Study Examples

    Open Access•Richard T A Wood•ARTICLE•International Journal of Mental…•2007

  • Online Data Collection From Gamblers: Methodological Issues

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•International Journal of Mental…•2007

  • Towards addiction as relationship

    Michael Larkin, Richard T A Wood et al.•ARTICLE•Addiction Research & Theory•2006

    In this article, we wish to offer some thoughts on the taken-for-granted connotations of the term 'addiction', and on the limits of the disease model which these assumptions support, and by way of comparison with parallel developments in the field of 'schizophrenia' research, to suggest some avenues for conceptual development

  • The Structural Characteristics of Video Games: A Psycho-Structural Analysis

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•CyberPsychology & Behavior•2004

    There is little doubt that video game playing is a psychological and social phenomenon. This paper outlines the main structural characteristics of video game playing (i.e., those characteristics that either induce gaming in the first place or are inducements to continue gaming irrespective of the individual's psychological, physiological, or socio-economic status). This online study is the first ever to assess what structural characteristics (if …

  • Adolescent Accounts of the UK National Lottery and Scratchcards: An Analysis Using Q-Sorts

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•Journal of Gambling Studies•2002

  • Risk Factors in Adolescence: The Case of Gambling, Videogame Playing, and the Internet

    Open Access•Mark D Griffiths, Mark Griffiths et al.•ARTICLE•Journal of Gambling Studies•2000

No prominent works on this page.

  • Risk Factors in Adolescence: The Case of Gambling, Videogame Playing, and the Internet

    Open Access•Mark D Griffiths, Mark Griffiths et al.•ARTICLE•Journal of Gambling Studies•2000

  • Adolescent Accounts of the UK National Lottery and Scratchcards: An Analysis Using Q-Sorts

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•Journal of Gambling Studies•2002

  • The Structural Characteristics of Video Games: A Psycho-Structural Analysis

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•CyberPsychology & Behavior•2004

    There is little doubt that video game playing is a psychological and social phenomenon. This paper outlines the main structural characteristics of video game playing (i.e., those characteristics that either induce gaming in the first place or are inducements to continue gaming irrespective of the individual's psychological, physiological, or socio-economic status). This online study is the first ever to assess what structural characteristics (if …

  • Towards addiction as relationship

    Michael Larkin, Richard T A Wood et al.•ARTICLE•Addiction Research & Theory•2006

    In this article, we wish to offer some thoughts on the taken-for-granted connotations of the term 'addiction', and on the limits of the disease model which these assumptions support, and by way of comparison with parallel developments in the field of 'schizophrenia' research, to suggest some avenues for conceptual development

  • A qualitative investigation of problem gambling as an escape‐based coping strategy

    Open Access•Richard T A Wood, Mark D Griffiths•ARTICLE•Psychology and Psychotherapy:…•2007

    Background. There has been a small but growing body, of largely quantitative research, that has examined problem gambling in the context of poor coping skills. These studies suggest that gambling may be used as an alternative method of coping that some will use to distract themselves from having to deal with problems in their lives. Objectives. To examine the role that gambling plays in the lives of problem gamblers and the extent to which it may…

  • Time Loss Whilst Playing Video Games: Is there a Relationship to Addictive Behaviours

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•International Journal of Mental…•2007

  • Problems with the Concept of Video Game “Addiction”: Some Case Study Examples

    Open Access•Richard T A Wood•ARTICLE•International Journal of Mental…•2007

  • Online Data Collection From Gamblers: Methodological Issues

    Open Access•Richard T A Wood, Mark D Griffiths et al.•ARTICLE•International Journal of Mental…•2007

  • A response to Blaszczynski, Griffiths and Turners’ Comments on the Paper “Problems with the Concept of Video Game ‘Addiction’: Some Case Study Examples” (this issue)

    Open Access•Richard T A Wood•ARTICLE•International Journal of Mental…•2008

  • A grounded theory of snuff-dipping behaviour (use of Swedish ‘snus’) in a Norwegian population

    Kyrre Nordby, Richard T A Wood•ARTICLE•Addiction Research & Theory•2008

    In Scandinavia, use of oral moist snuff tobacco (Swedish ‘snus’) has increased in popularity over the last two decades. However, there is a general lack of qualitative research investigating causal factors and motivations for snuff use in different populations. The objective is to examine how snuff-dipping is acquired, developed and maintained in a Norwegian population. A structured grounded theory approach was used. Fourteen participants were in…

  • Online Poker Gambling in University Students: Further Findings from an Online Survey

    Open Access•Mark D Griffiths, Mark Griffiths et al.•ARTICLE•International Journal of Mental…•2009

  • Rating the Suitability of Responsible Gambling Features for Specific Game Types: A Resource for Optimizing Responsible Gambling Strategy

    Open Access•Richard T A Wood, Gillian W Shorter et al.•ARTICLE•International Journal of Mental…•2014

  • Understanding Lower-Risk Cannabis Consumption from the Consumers’ Perspective: A Rapid Evidence Assessment

    Renee St‐jean, Mackenzie E Dowson et al.•ARTICLE•Substance Use & Misuse•2022

    Background: In the current rapid evidence assessment, we summarize the existing research on lower-risk cannabis consumption as understood by those who consume cannabis. Methods: We identified 7111 unique articles published between 1900 and 2021 using search terms related to a) cannabis consumption, b) beliefs and behaviors, and c) positive outcomes. Results: Twelve articles met our inclusion criteria. Three themes emerged that reflect lower-risk …

  • The Cannabis Lower-Risk Scale: Psychometric Validation of a Multidimensional Measure of Lower-Risk Cannabis Beliefs and Behaviors

    Open Access•Renee St‐jean, Alexander Stefaniak et al.•ARTICLE•International Journal of Mental…•2022

Psychology (14 works) · Gambling Behavior and Treatments (9 works) · Social Psychology (9 works) · Medicine (8 works) · Psychiatry (8 works) · Digital Games and Media (6 works) · Health psychology (6 works) · Public health (6 works) · Social Psychology (6 works) · Addiction (4 works)

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