Hongming Li
Biographic Data
| ID | 7868728 |
|---|---|
| NAME | Hongming Li |
| GIVEN NAMES | Hongming |
| FAMILY NAME | Li |
| SIGNATURE | LI H |
| AFFILIATIONS | Tongji University |
| ORCID | 0000-0002-6024-677X |
| VERIFIED | Yes |
| TOTAL WORKS | 3 |
| TOTAL CITATIONS | 0 |
| WORKS AS AUTHOR | 3 |
| WORKS AS EDITOR | 0 |
| FIRST PUBLICATION YEAR | 2022 |
| LATEST PUBLICATION YEAR | 2026 |
| H-INDEX | 0 |
A Rubric-Guided Multimodal Approach Using High-Capacity LLMs Provides Psychometrically Sound Creativity Assessment in Learning Games
Creativity assessment at scale is difficult because expert ratings are resource-intensive and hard to use in dynamic settings. Large language models (LLMs) offer potential for automated assessment, yet their validity for evaluating multimodal creative artifacts in authentic educational contexts remains unexplored. Here we evaluated whether LLMs can assess human creativity in Physics Playground, an educational physics game where students design pl…
Urban Land Subsidence Analyzed Through Time-Series InSAR Coupled with Refined Risk Modeling
Due to extensive soft soil and high human activities, Wuhan is a hotspot for land subsidence. This study used the time-series InSAR to calculate the spatial and temporal distribution map of subsidence in Wuhan and analyze the causes of subsidence. An improved fuzzy analytic hierarchy process (GD-FAHP) was proposed and integrated with the Entropy Weight Method (EWM) to assess the hazard and vulnerability of land subsidence using multiple evaluatio…
An Environmentally Sustainable Software-Defined Networking Data Dissemination Method for Mixed Traffic Flows in RSU Clouds with Energy Restriction
The connected multi road side unit (RSU) environment can be envisioned as the RSU cloud. In this paper, the Software-Defined Networking (SDN) framework is utilized to dynamically reconfigure the RSU clouds for the mixed traffic flows with energy restrictions, which are composed of five categories of vehicles with distinctive communication demands. An environmentally sustainable SDN data dissemination method for safer and greener transportation so…
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An Environmentally Sustainable Software-Defined Networking Data Dissemination Method for Mixed Traffic Flows in RSU Clouds with Energy Restriction
The connected multi road side unit (RSU) environment can be envisioned as the RSU cloud. In this paper, the Software-Defined Networking (SDN) framework is utilized to dynamically reconfigure the RSU clouds for the mixed traffic flows with energy restrictions, which are composed of five categories of vehicles with distinctive communication demands. An environmentally sustainable SDN data dissemination method for safer and greener transportation so…
Urban Land Subsidence Analyzed Through Time-Series InSAR Coupled with Refined Risk Modeling
Due to extensive soft soil and high human activities, Wuhan is a hotspot for land subsidence. This study used the time-series InSAR to calculate the spatial and temporal distribution map of subsidence in Wuhan and analyze the causes of subsidence. An improved fuzzy analytic hierarchy process (GD-FAHP) was proposed and integrated with the Entropy Weight Method (EWM) to assess the hazard and vulnerability of land subsidence using multiple evaluatio…
A Rubric-Guided Multimodal Approach Using High-Capacity LLMs Provides Psychometrically Sound Creativity Assessment in Learning Games
Creativity assessment at scale is difficult because expert ratings are resource-intensive and hard to use in dynamic settings. Large language models (LLMs) offer potential for automated assessment, yet their validity for evaluating multimodal creative artifacts in authentic educational contexts remains unexplored. Here we evaluated whether LLMs can assess human creativity in Physics Playground, an educational physics game where students design pl…
Computer Science (2 works) · Algorithm (1 work) · Cloud computing (1 work) · Creativity (1 work) · Creativity technique (1 work) · Cryospheric studies and observations (1 work) · Distributed computing (1 work) · Educational Games and Gamification (1 work) · Efficient energy use (1 work) · Electrical engineering (1 work)