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José Varela–Aldás

Biographic Data

ID7892953
NAMEJosé Varela–Aldás
GIVEN NAMESJosé
FAMILY NAMEVarela–Aldás
SIGNATUREALDÁS J V
AFFILIATIONSUniversidad de Zaragoza
ORCID0000-0002-4084-1424
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
AUTHOR COUNT3
EDITOR COUNT0
FIRST PUBLICATION YEAR2022
LATEST PUBLICATION YEAR2026
H-INDEX0
  • Does the use of dedicated mobile devices in magnetism classes improve student learning

    Open Access•José Varela–Aldás, José Varela-Aldás et al.•ARTICLE•Frontiers in Education•2026

    Mobile devices have been evaluated from multiple perspectives as tools to support classroom learning; however, devices specifically dedicated to learning activities still require further research to elucidate their influence in the classroom. This study aimed to evaluate whether the use of dedicated mobile devices for teaching basic magnetism content improves learning among secondary school students. A quantitative, comparative quasi-experimental…

  • Influence of Hand Tracking in Immersive Virtual Reality for Memory Assessment

    Open Access•José Varela–Aldás, Jorge Buele et al.•ARTICLE•International Journal of…•2023

    Few works analyze the parameters inherent to immersive virtual reality (IVR) in applications for memory evaluation. Specifically, hand tracking adds to the immersion of the system, placing the user in the first person with full awareness of the position of their hands. Thus, this work addresses the influence of hand tracking in memory assessment with IVR systems. For this, an application based on activities of daily living was developed, where th…

  • The cupboard task

    Open Access•José Varela–Aldás, José Varela-Aldás et al.•ARTICLE•International Journal of…•2022

    Virtual Reality (VR) has the capacity to be used in cognitive rehabilitation interventions for diagnostic and training purposes. This technology allows the development of proposals that traditionally have been only implemented using physical elements that imply greater resources and a lesser degree of automation. This work presents an immersive virtual reality (IVR) application (the Cupboard task) for the evaluation of memory in a more ecological…

No prominent works on this page.

  • The cupboard task

    Open Access•José Varela–Aldás, José Varela-Aldás et al.•ARTICLE•International Journal of…•2022

    Virtual Reality (VR) has the capacity to be used in cognitive rehabilitation interventions for diagnostic and training purposes. This technology allows the development of proposals that traditionally have been only implemented using physical elements that imply greater resources and a lesser degree of automation. This work presents an immersive virtual reality (IVR) application (the Cupboard task) for the evaluation of memory in a more ecological…

  • Influence of Hand Tracking in Immersive Virtual Reality for Memory Assessment

    Open Access•José Varela–Aldás, Jorge Buele et al.•ARTICLE•International Journal of…•2023

    Few works analyze the parameters inherent to immersive virtual reality (IVR) in applications for memory evaluation. Specifically, hand tracking adds to the immersion of the system, placing the user in the first person with full awareness of the position of their hands. Thus, this work addresses the influence of hand tracking in memory assessment with IVR systems. For this, an application based on activities of daily living was developed, where th…

  • Does the use of dedicated mobile devices in magnetism classes improve student learning

    Open Access•José Varela–Aldás, José Varela-Aldás et al.•ARTICLE•Frontiers in Education•2026

    Mobile devices have been evaluated from multiple perspectives as tools to support classroom learning; however, devices specifically dedicated to learning activities still require further research to elucidate their influence in the classroom. This study aimed to evaluate whether the use of dedicated mobile devices for teaching basic magnetism content improves learning among secondary school students. A quantitative, comparative quasi-experimental…

Applied Psychology (2 works) · Computer Science (2 works) · Human–computer interaction (2 works) · Psychology (2 works) · Stroke Rehabilitation and Recovery (2 works) · Virtual reality (2 works) · Applied Psychology (1 work) · Artificial Intelligence (1 work) · Augmented Reality Applications (1 work) · Cognitive Functions and Memory (1 work)

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