Topias Mattinen
Biographic Data
| ID | 790884 |
|---|---|
| NAME | Topias Mattinen |
| GIVEN NAMES | Topias |
| FAMILY NAME | Mattinen |
| SIGNATURE | MATTINEN T |
| AFFILIATIONS | Tampere University |
| ORCID | 0000-0003-3145-2803 |
| VERIFIED | Yes |
| TOTAL WORKS | 1 |
| TOTAL CITATIONS | 1 |
| AUTHOR COUNT | 1 |
| EDITOR COUNT | 0 |
| FIRST PUBLICATION YEAR | 2025 |
| LATEST PUBLICATION YEAR | 2025 |
| H-INDEX | 1 |
Paying, Playing, and Spectating: Relationships Between Digital Game Play and Spectating Esports
The association between playing digital games and watching esports has, to date, been an explicit assumption of many works, specifically that there is a strong and direct correlation between playing games and watching esports. The conflation of game play and esports serves to create conceptual confusion and a lack of clarity in research, both in HCI and beyond. This exploratory, atheoretical work demonstrates that some correlations exist between …
Paying, Playing, and Spectating: Relationships Between Digital Game Play and Spectating Esports
The association between playing digital games and watching esports has, to date, been an explicit assumption of many works, specifically that there is a strong and direct correlation between playing games and watching esports. The conflation of game play and esports serves to create conceptual confusion and a lack of clarity in research, both in HCI and beyond. This exploratory, atheoretical work demonstrates that some correlations exist between …
Paying, Playing, and Spectating: Relationships Between Digital Game Play and Spectating Esports
The association between playing digital games and watching esports has, to date, been an explicit assumption of many works, specifically that there is a strong and direct correlation between playing games and watching esports. The conflation of game play and esports serves to create conceptual confusion and a lack of clarity in research, both in HCI and beyond. This exploratory, atheoretical work demonstrates that some correlations exist between …
Artificial Intelligence in Games (1 works) · Digital Games and Media (1 works) · Gambling Behavior and Treatments (1 works)