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Jonny Engebø

Biographic Data

ID7954244
NAMEJonny Engebø
GIVEN NAMESJonny
FAMILY NAMEEngebø
SIGNATUREENGEBØ J
AFFILIATIONSUniversity of Bergen
ORCID0000-0001-7442-6088
VERIFIEDYes
TOTAL WORKS3
TOTAL CITATIONS0
WORKS AS AUTHOR3
WORKS AS EDITOR0
FIRST PUBLICATION YEAR2021
LATEST PUBLICATION YEAR2022
H-INDEX0
  • Gamblers' use of measures to prevent gambling problems and reduce harm

    Open Access•Jonny Engebø, Torbjorn Torsheim et al.•ARTICLE•Frontiers in Psychiatry•2022

    In this study, the use of measures to control gambling were investigated. Data from gamblers ( N = 5,878) participating in a cross-sectional survey in 2019 based on random sampling from the Norwegian Population Registry, were analysed. The survey included questions about use of eight measures, which comprised the dependent variables. Questions about sociodemographics, gambling behaviour, gambling problems, self-reported impact from gambling adver…

  • Changes Over Time and Predictors of Online Gambling in Three Norwegian Population Studies 2013–2019

    Open Access•Ståle Pallesen, Rune Aune Mentzoni et al.•ARTICLE•Frontiers in Psychiatry•2021

    Objectives: To investigate changes over time and identify predictors of online gambling among gamblers by using three Norwegian representative samples covering a 6-year (2013-2019) period. We also aimed to identify different characteristics (including video game participation and video gaming problems) of online compared to offline gamblers. Methods: Data from gamblers ( N = 15,096) participating in three cross-sectional surveys (2013, 2015, and …

  • Regulatory Measures' Effect on Gambling Participation

    Open Access•Jonny Engebø, Torbjorn Torsheim et al.•ARTICLE•Frontiers in Psychiatry•2021

    The purpose of gambling regulation can be to ensure revenue for the public, to prevent crime and gambling problems. One regulatory measure involves restriction of what games can be offered in a market. In this study, the effects of two regulatory market changes are investigated: First, a restriction of availability when slot machines were banned from the Norwegian market in 2007, and second the introduction of regulated online interactive games t…

No prominent works on this page.

  • Changes Over Time and Predictors of Online Gambling in Three Norwegian Population Studies 2013–2019

    Open Access•Ståle Pallesen, Rune Aune Mentzoni et al.•ARTICLE•Frontiers in Psychiatry•2021

    Objectives: To investigate changes over time and identify predictors of online gambling among gamblers by using three Norwegian representative samples covering a 6-year (2013-2019) period. We also aimed to identify different characteristics (including video game participation and video gaming problems) of online compared to offline gamblers. Methods: Data from gamblers ( N = 15,096) participating in three cross-sectional surveys (2013, 2015, and …

  • Regulatory Measures' Effect on Gambling Participation

    Open Access•Jonny Engebø, Torbjorn Torsheim et al.•ARTICLE•Frontiers in Psychiatry•2021

    The purpose of gambling regulation can be to ensure revenue for the public, to prevent crime and gambling problems. One regulatory measure involves restriction of what games can be offered in a market. In this study, the effects of two regulatory market changes are investigated: First, a restriction of availability when slot machines were banned from the Norwegian market in 2007, and second the introduction of regulated online interactive games t…

  • Gamblers' use of measures to prevent gambling problems and reduce harm

    Open Access•Jonny Engebø, Torbjorn Torsheim et al.•ARTICLE•Frontiers in Psychiatry•2022

    In this study, the use of measures to control gambling were investigated. Data from gamblers ( N = 5,878) participating in a cross-sectional survey in 2019 based on random sampling from the Norwegian Population Registry, were analysed. The survey included questions about use of eight measures, which comprised the dependent variables. Questions about sociodemographics, gambling behaviour, gambling problems, self-reported impact from gambling adver…

Demography (3 works) · Demography (3 works) · Gambling Behavior and Treatments (3 works) · Norwegian (3 works) · Population (3 works) · Psychology (3 works) · Sexuality, Behavior, and Technology (3 works) · Clinical Psychology (2 works) · Clinical Psychology (2 works) · Logistic regression (2 works)

Ethnos_APP • Open Source Project • MIT License • Frontend v2.0.0 • Privacy and Cookies • API Documentation: api.ethnos.app/docs • API Source Code: GitHub • DOI: 10.5281/zenodo.17049435 • Frontend Source Code: GitHub • DOI: 10.5281/zenodo.17050053 • cruz.rio.br • Expectantes Misericordiae